Full-body spinners

There have been several kinds of full body spinner in Robot Wars, ranging in levels of destruction and success. Without a doubt, the most successful full body spinners were Typhoon, Typhoon 2,and The Revolutionist. The pioneer of such a weapon was Caliban, though it was never used.

Definition

 * This weapon involves a robot equipping blades, flails or other damagers of some sort at intervals around its body (full body), which then spins up to speed (spinner).

Advantages and Disadvantages
Advantages
 * The weapon protects the robot on all sides, making it virtually unapproachable at high speeds.
 * The size and weight of the weapon gives it the potential to cause very high levels of damage, as demonstrated by Team Typhoon.

Disadvantages
 * It is very difficult to tell which way the robot is facing while the weapon is spinning. Corkscrew overcame this with the signature corkscrew, which indicated which way the robot was facing.
 * They usually cannot utilize any pushing power from their round shape, with only Delldog and Corkscrew successful in ramming victories.
 * They are often unsafe (Warhog and Typhoon 2 have both shattered the arena wall, and Mauler was disqualified from the First World Championship altogether).
 * Most of them were unable to self-right when flipped, as The Revolutionist and Typhoon Cadet, among others, both proved. The design is often incompatible with a srimech, although Revenge of Trouble & Strife succeeded in this design.
 * They are often unreliable. Warhog broke down in all three of its appearances, and weapons malfunctions cost Corkscrew Two, Ajjay and Delldog potential wins.
 * Like other heavy spinners, often a robot must stop moving in order to get the weapon spinning again. This makes robots very vulnerable in the opening seconds of a battle, as Banshee and Daisy Cutter's respective losses to Spawn of Scutter and Ripper demonstrate.
 * The spinner would often stop upon impact, leaving the robot vulnerable.
 * Although a full body spinner could cause a lot of damage, like Typhoon 2, the spinning weapon could merely glance off harmlessly, like Revenge of Trouble & Strife in Series 7.
 * The build up of kinetic energy often causes a full-body spinner to rebound in a different direction upon hitting an opponent, potentially resulting in it unintentionally entering the danger zones of hazards such as the pit. This nearly happened to Typhoon 2 in Series 7, as it hit X-Terminator and bounced off close to the open pit twice.

List of Full Body Spinners


Robots are listed alphabetically. Robots that aren't heavyweight are listed with a green background.