User blog:SpaceManiac888/Audited Series 6... If the format was one-on-one and I was the sole voter

I have to be honest, I loved hosting Audited Series 6, being also glad that there was unpredictability in the end. Nonetheless, throughout the last couple of weeks, I was wondering what would happen if the tournament had a one-on-one format like Series 3 and 5, and if I was the sole voter. Henceforth, this blog post has been created, showcasing my thoughts on each battle in turn.

A couple of things to note:
 * The battles that have no comment are ones that had the battle outcome I AND the majority voted for in the actual tournament.
 * To make things a little entertaining, I have added a "Flip of doom" count (for battles decided in one flip), and a "Don't bring wheels into the arena" count (For battles where Jonathan Pearce might make this comment).

So, let's get to it.

Heat A
Round 1
 * Razer (1) vs Ruf Ruf Dougal: An exhibition battle for Razer, although Ruf Ruf Dougal may raise a few eyebrows for surviving until the end.
 * Vader vs A-Kill: To be honest, I feel A-Kill WAS designed to be destroyed by a powerful spinner. Don't bring wheels into the arena count: 1.
 * Spam vs Kat 3: My first controversial decision in this tournament. My reasoning is down to the fact that Kat 3 was in a bad way throughout its melee, having its axe stuck for a large majority of the battle. Although Spam will not score a knockout, its spinner should be able to cause some minor damage, score some aggression and control points, and providing that it does not fall into the pit, will win a Judges' decision.
 * Inshredable vs Cyrax: A simple enough battle, since although Cyrax has light armour, Inshredable was not the greatest spinner. If Terror-Bull could lift it and showcase its power, Cyrax will easily dominate the spinner.

Round 2
 * Razer (1) vs Cyrax: I see no reason to go against the "happened" argument this time round.
 * Vader vs Spam: Don't bring wheels into the arena count: 2.

Heat Final
 * Razer (1) vs Vader: I admit that voting for Vader in the actual tournament was probably a mistake. Still convinced it would have had a decent chance, though.

Heat B
Round 1
 * Firestorm 4 (3) vs Robochicken: Flip of doom count: 1.
 * Mega Hurts 2 vs Mini Morg: A tough battle between robots with similar weapons. However, I feel that although it will not flip its opponent over, Mini Morg has the slightly better lifter and so should win via aggression and control, especially if it can direct Mega Hurts 2 into the CPZ to damage that monitor.
 * Revenge of Trouble & Strife vs Revolution 2 :Another controversial decision, but to be honest, I did not find this version of Revenge of Trouble & Strife to be that impressive. By contrast, Revolution 2 did show some promise, and it was only taken out in Series 6 due to being flipped. I doubt its opponent could flip it over, so it should achieve a knockout by utilising its powerful blades to great effect.
 * Shredder vs Cedric Slammer: Shredder can survive... and that is all it can do. But Cedric Slammer should survive the entire duration too.

Round 2
 * Firestorm 4 (3) vs Cedric Slammer: Flip of doom count: 2.
 * Mini Morg vs Revolution 2: Like with Revenge of Trouble & Strife, I doubt Mini Morg's lifter will topple the large Revolution 2, so I can see the spinner wrecking havoc on the yellow machine. Mini Morg will probably survive to a Judges' decision, but the damage will be notable enough for Revolution 2 to win.

Heat Final
 * Firestorm 4 (3) vs Revolution 2: Firestorm 4 will generally have a harder time flipper Revolution 2, but it will eventually happen. It will leave Revolution 2 alone, meaning... Flip of doom count: 3.

Heat C
Round 1
 * Chaos 2 (5) vs ICU: Flip of doom count: 4.
 * Mute vs Infernal Contraption: Maybe I am wrong here, but I feel that Mute's flipper will act as a shield against any attacks the slippery Infernal Contraption may bring. Oh and score more points than the axlebot too.
 * Bulldog Breed vs Tridentate: To be honest, I feel this would be a boring exhibition battle, but it would prove useful in analysing how much improved this Bulldog Breed was compared to the Series 5 version.
 * Chip vs 13 Black: Now Chip does indeed have the more powerful disc. The problem, however is that neither its disc nor its internals are that reliable. 13 Black was able to cause some decent damage, and it was no doubt more reliable, so I suspect a knockout will be achieved eventually.

Round 2
 * Chaos 2 (5) vs 13 Black: Now this decision may anger some people, but I am sticking with my guns here. I rewatched the All-Stars battle they had with Razer, and I noted that Chaos 2 completely focused its attention on Razer, ignoring 13 Black for the most part. With no Razer around, Chaos 2 will be targeting 13 Black straight away, and although the spinners may be powerful, Chaos 2 still managed to survive SOME blows. Notably, 13 Black has a massive ground clearance and no proper srimech, so I feel George Francis should be able to exploit this with a well-timed flip. Whilst 13 Black will still be "mobile" by being upside down (which to be honest, I feel is a bit pathetic), Chaos 2 will eventually side-strand the machine for the knockout.
 * Mute vs Bulldog Breed

Heat Final
 * Chaos 2 (5) vs Bulldog Breed

Heat D
Round 1
 * S3 (7) vs Killer Carrot 2: Killer Carrot 2 should be given some respect for tanking as much damage as it did against Disc-O-Inferno, but that is all that it can do here. S3 to dominate, but the "don't bring wheels into the arena count" will not be updated just yet.
 * Roobarb vs The Alien: A series later and I would believe Roobarb would win on the basis of improved reliability. Here though, it will be knocked out very early on.
 * The Stag vs Judge Shred 2½: In terms of flippers, I actually think one needs to be quite a good one to beat The Stag. After all, when it is not busy driving itself into the pit, The Stag can actually cause some decent damage, as well as dominate a machine, such as Gyrobot. I do not think Judge Shred 2½ has a powerful enough flipper to trouble its opponent here.
 * Tiberius 3 vs Axe-C-Dent 2: Well, at least Axe-C-Dent 2 will not be eliminated in just a few seconds. Not that it will survive the crusher for much longer anyway.

Round 2
 * S3 (7) vs Tiberius 3: Things start to change with this battle, as similar to my vote in the actual tournament, Tiberius 3 will be able to control S3's movements, enough for a commanding Judges' decision victory.
 * The Alien vs The Stag: I did consider voting for The Stag, but I feel that the blows from The Alien's hammer will cause similar damage to what Vader's disc achieved against it.

Heat Final
 * Tiberius 3 vs The Alien

Heat E
Round 1
 * Wild Thing (9) vs Disc-O-Inferno: A very difficult battle to start with, but I feel that although Disc-O-Inferno has the better disc, its reliability is exploitable by Wild Thing, who by being relentless and sticking its disc into its opponent, will turn the tide of the battle. Another robot that did well in the actual tournament goes out early.
 * Mighty Mouse vs Hydra: Could we see an out of the arena here? Maybe, although Hydra to dominate regardless.
 * Major Tom vs Lightning: A series later, Lightning would dominate. Mind you, it actually will dominate here too.
 * Warhog vs Sumpthing: While I still think Sumpthing should have qualified from that melee... Don't bring wheels into the arena count: 3.

Round 2
 * Wild Thing (9) vs Warhog: Like with its battle with Disc-O-Inferno, Wild Thing will start off on the back pedal, but its reliability and aggressiveness will shine through on a robot that seemed to slow during its actual Series 6 melee
 * Hydra vs Lightning: Why Hydra's lifter could not self-right the machine, I will not know. That said... flip of doom count: 5.

Heat Final
 * Wild Thing (9) vs Lightning: While Lightning is not the most reliable of machines, I actually think its design is perfect for taking out the Series 6 version of Wild Thing. Indeed, it will easily be able to control the seed, get underneath that massive ground clearance and simply leave Wild Thing with no room for a comeback.

Heat F
Round 1
 * Stinger (11) vs Sir Chromalot: Even with the one-on-one format, Sir Chromalot just cannot catch a break. Stinger to dominate, only being subject to a flip or two before it achieves a knockout.
 * King B Powerworks vs Aggrobot 3: Aggrobot 3's weapons simply will not do anything against the relentless and invertible King B Powerworks. It will simply be outclassed by the Magic Roundabout antagonist.
 * Edge Hog vs Cerberus: Maybe Edge Hog will be boosted by the spirit of the Series 3 version of Killerhurz. That shiny armour needs some holes
 * Velocirippa vs UFO: UFO to win on the basis that the Extreme 2 Velocirippa simply was too unreliable to survive even a minute against Hydra. UFO can survive for five minutes and provide the same amount of pressure needed for a knockout.

Round 2
 * Stinger (11) vs Edge Hog
 * King B Powerworks vs UFO: To be honest, Round 2 simply still is a free pass for King B Powerworks in this tournament. Nothing UFO can do here.

Heat Final
 * Stinger (11) vs King B Powerworks

Heat G
Round 1
 * Tornado (12) vs Behemoth: Usually I do not comment on battle outcomes I agreed with in the actual tournament, but the actual Series 6 champion going out in the first round? Amazing.
 * Tetanus 2 vs Weld-Dor 3: I am happy to go with the "happened" argument here.
 * Reptirron The Second vs X-Terminator: Perhaps this battle will go the way that some Series 5 matches did: a limp breakdown?
 * Chompalot vs Anarchy: Alas, Chompalot will be aggressive, but I do not trust its srimech to work after a couple of flips from Anarchy.

Round 2
 * Behemoth vs X-Terminator: I did come close to voting X-Terminator, but I felt that Behemoth was much improved from its Series 4 counterpart, not to mention should be able to exploit X-Terminator's issues with self-righting.
 * Tetanus 2 vs Anarchy: Flip of doom count: 6.

Heat Final
 * Behemoth vs Anarchy

Heat H
Round 1
 * Spawn Again (10) vs Crushtacean: Under normal circumstances, Crushtacean would have no answer against Spawn Again. But this is not normal circumstances, so Crushtacean should be able to exploit the seed's mobility issues and win through a pitting.
 * S.M.I.D.S.Y. vs R.O.C.S.: A.S.P.V.
 * Mr Nasty vs Supernova: I am not sure how many blows Mr Nasty can tank before its chain breaks, but I doubt it will be able to punish Supernova's reliability issues in time.
 * Terror-Bull vs Barbaric Response: Terror-Bull nearly reached the heat final in the actual tournament. Not this time... Flip of doom count: 7.

Round 2
 * Crushtacean vs Supernova: Supernova to beat Crushtacean for the nine billionth time on this wiki.
 * S.M.I.D.S.Y. vs Barbaric Response: If it did not die under mild pressure, I would actually consider voting Barbaric Response through. Alas, S.M.I.D.S.Y.'s pushing power is not exactly "mild" so to speak.

Heat Final
 * Supernova vs S.M.I.D.S.Y.: Of the decisions that went against my vote in the actual tournament, this ranks highly as one I really disagree with. Seeing as S.M.I.D.S.Y. was able to tank a blow from Hypno-Disc and survive (with the spinner actually coming off worse in the attack), I feel that the black machine's lifter and pushing power will be enough to cause terminal damage through recoil onto Supernova.

Heat I
Round 1
 * Panic Attack (8) vs Dantomkia: Flip of doom count: 8.
 * Hot Pants vs GBH 2: Can Hot Pants self-right? Well, when considering that it died pretty easily in its melee, I am not sure it really matters. That said... Flip of doom count: 9.
 * Iron-Awe 2 vs 259: I did vote for 259 over Iron-Awe 2, but that was providing that the spinner teamed up with Barber-Ous 2 to overturn the yellow grinning machine. Alas, providing Iron-Awe 2 does not use its axe (please for the love of God, don't!), Iron-Awe 2 should get underneath and flip the spinner. Flip of doom count: 10.
 * Thor vs Barber-Ous 2: Thor's inaccuracy, flimsy claws and light armour will cost it dearly against the demon barber.

Round 2
 * Dantomkia vs Barber-Ous 2: Indeed, as I have mentioned many times before, very few flippers in my opinion can beat Barber-Ous 2 in Series 6. Dantomkia is simply too narrow, and whilst its ability to become a full-body spinner might trouble Barber-Ous 2, it is still no Hypno-Disc. In addition, Dantomkia had very light armour in this series, plus was quite unreliable. Barber-Ous 2 to exploit this and win through a knockout.
 * GBH 2 vs Iron-Awe 2

Heat Final
 * Barber-Ous 2 vs Iron-Awe 2: Another controversial decision, but I am sticking to my guns once more. Yes, Iron-Awe 2 progressed in the Challenge Belt melee when Barber-Ous 2 did not, but I actually feel Terrorhurtz had a lot to do with that knockout. For starters, Terrorhurtz blocked Barber-Ous 2 from retreating away from Iron-Awe 2, allowing itself and the yellow grinning machine to easily take out the demon barber. Prior to that ambush, Barber-Ous 2 not only flipped Iron-Awe 2, but caused serious damage to its opponent's armour, enough to compromise its self-righting later on. I actually suspect that Barber-Ous 2 might be able to achieve the same feat, only this time the demon barber will be able to continue its attacks, eventually either causing Iron-Awe 2 to get stuck upside down or be knocked out.

Heat J
Round 1
 * Dominator 2 (6) vs Infinity: The seed is probably one of the worst that Infinity could face.
 * Demolition Man vs Splinter: Was Demolition Man the weakest machine in the actual tournament? Possibly.
 * St. Agro vs Gyrobot: A series later and I would be tempted to vote for St. Agro. Here, though, with its unreliable flipper and rubber tyres, Gyrobot should have no trouble.
 * Derek 2 vs Hell's Teeth: Believe it or not, but I actually felt that Derek 2 did alright in its Series 6 melee. After all, being able to stand up to Behemoth and push it around is a decent feat. It probably could do the same to Hell's Teeth, whose disc is not in the same league as Disc-O-Inferno's. A knockout to eventually occur after some decent pushing by Del Boy 2.

Round 2
 * Dominator 2 (6) vs Derek 2: Alas, Del Boy 2 will not gain vengeance against the seed, being taken out relatively early on.
 * Splinter vs Gyrobot

Heat Final
 * Dominator 2 (6) vs Splinter: Disagreeing with the majority here, as I believe Splinter is actually a terrible opponent for Dominator 2 to face. Indeed, those sides look perfect for Splinter to push, and unlike S.M.I.D.S.Y. or Hydra, is relentless. Henceforth, no comeback for the seed here..

Heat K
Round 1
 * Hypno-Disc (4) vs Raging Reality: Even in the one-on-one format, Raging Reality simply cannot catch a break. Its light armour and poor reliability will be heat magnets for Hypno-Disc.
 * Thermidor 2 vs Spirit of Scorpion: A series later and maybe I would vote the other way. However, I cannot trust Spirit of Scorpion's poor transmitter reception under a couple of flips.
 * The Hassocks Hog vs Ming 3: No need to argue with the "happened" argument here...
 * Kronic 2 vs Corkscrew: ...However, I can argue the "happened" argument in this battle, since I predict that Corkscrew's unlucky pitting will not occur, henceforth enabling it to cause further damage to Kronic 2. Sorry, I do not know the way to the hospital.

Round 2
 * Hypno-Disc (4) vs Ming 3: Don't bring wheels into the arena count: 4.
 * Thermidor 2 vs Corkscrew: Don't bring wheels into the arena count: 5.

Heat Final
 * Hypno-Disc (4) vs Corkscrew

Heat L
Round 1
 * Bigger Brother (2) vs Draven: An exhibition battle for the second seed, seeing as Draven has no real way of doing anything against it.
 * Fluffy vs Comengetorix: Providing that it stays alive, Fluffy should dominate Comengetorix, who cannot do much in return.
 * Double Trouble vs Terrorhurtz: Another battle where the loser cannot do much against the winner.
 * Kan-Opener vs Atomic: I believe that Kan-Opener will spear Atomic, causing terminal damage to Atomic's flipper and enabling the claws to control from there.

Round 2
 * Bigger Brother (2) vs Kan-Opener
 * Fluffy vs Terrorhurtz: I understand why the majority decided to vote for Terrorhurtz, but I feel that Fluffy would still win by knockout anyway.

Heat Final
 * Bigger Brother (2) vs Fluffy: Bigger Brother will not suffer the same damage it did against the Series 5 version of Hypno-Disc, and so can get to work flipping and pushing Fluffy across the arena. Fluffy will eventually die, it just will.

Semi-Final 1
Round 1
 * Razer (1) vs Lightning: Lightning has done incredibly well to get this far, but it will fare even worse than its Series 5 qualifier counterpart against Razer.
 * Firestorm 4 (3) vs Stinger (11): I still believe that my favourite robot can do little against my fourth favourite.
 * Bulldog Breed vs Tiberius 3: Flip of doom count: 11.

Losers' melee
 * Lightning vs Firestorm 4 (3) vs Tiberius 3: Flip of doom count: 13. That is right, considering information from Lightning's Series 6 qualifier suggests that it lacked the gas pressure needed to self-right.

Round 2
 * Razer (1) vs Stinger (11)
 * Bulldog Breed vs Firestorm 4 (3): Perhaps Bulldog Breed will get some decent flips in, but I imagine Firestorm 4 will control a large proportion of the battle needed to win via Judges.

Semi-Final 2
Round 1
 * Bigger Brother (2) vs Splinter: I see no reason to go against the "happened" argument...
 * Hypno-Disc (4) vs Behemoth: ...But here, I think Hypno-Disc will achieve vengeance, by scoring a vital knockout on the side of its opponent.
 * Barber-Ous 2 vs S.M.I.D.S.Y.: Seeing as I believe that S.M.I.D.S.Y.'s lifter could deflect Supernova's attacks quite nicely, I believe it could do the same against Barber-Ous 2. S.M.I.D.S.Y. is a good enough pusher to control the demon barber's movements and win via a pitting.

Losers' melee
 * Splinter vs Behemoth vs Barber-Ous 2: If X-Terminator was added to the melee, I would argue that these are the three worst non-spinners that Barber-Ous 2 could face. Great pushers with decent axes is a sure enough cocktail for Barber-Ous 2 losing very quickly. Behemoth to topple over Splinter eventually.

Round 2
 * Bigger Brother (2) vs Behemoth: No need to argue against the "happened" argument.
 * Hypno-Disc (4) vs S.M.I.D.S.Y.: Thanks to Dantomkia, I have no real clue as to who would win here. What I will say, however, is that of the one attack Hypno-Disc achieved on S.M.I.D.S.Y., it was recoiled into the CPZ whilst the black machine was perfectly OK. Hypno-Disc is now at the stage where recoil is really going to hurt it, and I actually feel that S.M.I.D.S.Y., whilst no Tornado, is still a decent enough pusher with great armour needed to knockout the fourth seed. Not to mention, S.M.I.D.S.Y.'s disc could cause havoc to Hypno-Disc's wheels.

Grand Final
Eliminators
 * Bigger Brother (2) vs Firestorm 4 (3): Even without the steel strip, I suspect that Firestorm 4 will still achieve the same outcome as it did when it faced Bigger Brother in Extreme 2.
 * Stinger (11) vs S.M.I.D.S.Y.: A good match here, but I feel that Stinger's mace will cause S.M.I.D.S.Y.'s internals and tyres to suffer some notable damage. Considering that S.M.I.D.S.Y. was not the most reliable internally, the blows will eventually take their toll.

Third place playoff
 * Bigger Brother (2) vs S.M.I.D.S.Y.: If Bigger Brother could beat Tornado, it can dominate S.M.I.D.S.Y.. Kudos to the Cyberspace machine, however!

Grand Final
 * Firestorm 4 (3) vs Stinger (11): And Stinger wins the title!