User:SpaceManiac888/Audited Wars

=Audited Series 3= There were a couple of rule changes that I made in my Audited Series 3 wars. The first is that the pit is always open, meaning it can be used beyond the heat-semi. Second, no arena spikes, as they caused too many problems in real-life. Third, in each heat there will be four-way melees, as introduced in Series 6. The reason why? Well, I love four-way melees in Robot Wars I guess!

Seeding

 * 1) Panic Attack
 * 2) Cassius 2
 * 3) Beast of Bodmin
 * 4) Mortis
 * 5) King Buxton
 * 6) Haardvark
 * 7) Behemoth
 * 8) Napalm
 * 9) Facet
 * 10) Mace 2
 * 11) Plunderstorm
 * 12) Chaos 2
 * 13) All Torque
 * 14) Excalibur
 * 15) Onslaught
 * 16) Dundee

Robots that failed to qualify

 * Armour Geddon - Had an issue where it could not stop rolling. That issue is too big to ignore.
 * Binky/Daisy - Although it did not actually qualify in real-life anyway, I find it wasn't good enough as a replacement robot. Daisy looked interesting, but I did not see how it would be effective in the arena with my own eyes. Shame, as it does look like it could be competitive.
 * Brimhur - I believe it had an enclosed aerial, which won't help reliability wise. Hence, it is binned.
 * Crasha Gnasha - I liked the look, but looks won't win it a place in my Audited Series 3.
 * Crippler - Cool looking but ineffective.
 * Death Warmed Up - Why does everyone hate Team Death and its robots? They only entered Robot Wars for a laugh, as shown by this cool looking but not brilliant robot.
 * Max Damage - Looks interesting, but I had to bin it. It wasn't because of it not moving, it was because it looked ineffective as well.
 * Mr Punch - The name itself is fantastic for a show like Robot Wars. Maybe the team made Mr Punch bad on purpose as a result of what he did to Judy?
 * Purple Predator - Again, like Team Death, entered for a laugh and for visual entertainment.
 * Sgt. Meikle - Did survive Darke Destroyer, but nonetheless was neither good nor entertaining.
 * The Iron Mask - Cool name, like Mr Punch, but the robot was too slow and its weapon dealt little to no damage.
 * The Witch - Great visual entertainment here, although it had to be binned sadly.
 * Triterobot - I liked the design and colours, but it wasn't brilliant in fighting. Still, Mousetrap will be coming next series!
 * Twn Trwn - Another great robot for visual entertainment, but not a fighter.
 * Robots that originally failed to qualify, that I did not select for Series 3 audited (such as Alien).

Robots that qualfied this time round

 * Crusader - Not as great as Crusader 2, but I feel it is a good pusher.
 * Demolition Demon - Heat finalist of Series 2
 * Dominator - Great rammer, with good control from its team.
 * Eye of Newt - Not great control, but the design looks to have potential.
 * Gnasher - Underrated, with its jaw being useful to grab its opponents with.
 * Inquisitor Mk 2 - Slow, but it was a heat-finalist and it has a greater lifter.
 * Ivanhoe 2 - Built by a great team and it looks to have potential.
 * Malfunkton - Not great, but the flipper seems decent.
 * Oblivion 2 - Again, not great, but it does have a decent axe. Also, heat-finalist.
 * Science Block - Not visually entertaining, but it looks to have promise.
 * S.H.A.R.O.N. - If T.R.A.C.I.E. is great, surely S.H.A.R.O.N. will be better.
 * Six Pac - Fast and packs a good punch.
 * The General - A great pusher here, as well as being invertible.
 * Velocirippa - Fast and may stand a chance getting through the first round.

Heat A

 * Panic Attack (1) vs Pitbull vs Axios vs Blade - Wow, three semi-finalists in the same battle! Axios is no doubt out, Panic Attack defeated it in real-life. Meanwhile, out of the three semi-finalists, I think Blade could easily be toppled by Panic Attack as well, whilst Pitbull looks a tad difficult to do the same.
 * Trident vs Crocodilotron vs Stinger vs Toe Cutter - And another semi-finalist in Trident! I know Stinger is in this battle, but it was poorly controlled in this wars and also had a pizza cutter, which didn't do much damage. Hence, I think it will be pitted. Out of the other three, I actually find  Crocodilotron underrated, as those jaws looked like they could cause damage, as well as act as a flipper. Meanwhile, Toe Cutter goes out due to a lack of damage output (unless chopping a melon counts as damage output) and possibly because I think it will be flipped by Crocodilotron.


 * Panic Attack (1) vs Crocodilotron - Panic Attack will take longer than Chaos 2 to topple Crocodilotron, but it will eventually happen.
 * Pitbull vs Trident - To be honest, Trident was not exactly the greatest semi-finalist of this wars, so I think Pitbull could use those clamping jaws to great effect here, especially on those exposed wheels. Pitbull to win by a judges' decision I think.


 * Panic Attack (1) vs Pitbull - I actually think Pitbull will take the advantage early on with those jaws. However, once Panic Attack gets around the sides (well, with Kim Davis at the controls, I think it is likely to happen), I think Panic Attack could topple Pitbull and win as a result.

Heat B
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 * Beast of Bodmin (3) vs Eric vs Kater Killer vs Malfunkton - ''Malfunkton is out, that ground clearance will be easy pickings for Beast of Bodmin or Eric. I think Kater Killer will also go out, as it looks to me as if it will be easily be pushed around by both Beast of Bodmin and Eric and lose on a judges' decision or pitting.
 * S.M.I.D.S.Y. vs Psychokiller vs Velocirippa vs Hypno-Disc - Well, Hypno-Disc is no doubt through, there is little any of the other three robots can do to stop it. Psychokiller is the first to fall, its armour and weapon were not exactly the best as shown against Dreadnaut. Although Velocirippa is unreliable, this version of S.M.I.D.S.Y. was in dire straits before it even fought, as explained by Robin Bennett, so it goes out as well after a few blows. Hence, Hypno-Disc and a broken Velocirippa go through.


 * Beast of Bodmin (3) vs Velocirippa - Even if Velocirippa could repair itself in time, I still think it it will be side-stranded by Beast of Bodmin.
 * Eric vs Hypno-Disc - Eric could get a lucky flip on the srimech-less Hypno-Disc, but the lack of the extra lower section added in Series 4 means I don't think it will happen. Instead, Hypno-Disc to break those exposed wheels off.


 * Beast of Bodmin (3) vs Hypno-Disc - Beast of Bodmin was not exactly the fastest, nor did it have the best armour either. Although its low ground clearance could topple Hypno-Disc, its flaws lead me to believe Hypno-Disc could cause enough damage to the sides to immobilize and defeat Beast of Bodmin.

Heat C

 * King Buxton (5) vs Thermador vs Shark Attack vs Technophobic - Shark Attack was well too slow to really charge an attack and will be easy pickings for any of the other three. Out of the others, I really don't trust Technophobic and its petrol engine, particually when it is facing two invertible rambots here. Possibly pushed into the flame pit and immobilized.
 * Agent Orange Scarab vs Manic Mutant vs Fire Storm - I am going to run out of semi and grand-finalists at this rate. Anyhow, Manic Mutant was easily flipped by Gravedigger, so I can see Fire Storm doing the same. As for the others, I just feel that Agent Orange's design should survive Fire Storm this round. Meanwhile, Scarab, although invertible, seems to not like attacks on the underbelly, as shown against an arena spike. Fire Storm and Agent Orange should exploit this and henceforth qualify.


 * King Buxton (5) vs Fire Storm - What a battle! Yes, King B3 did defeat Firestorm 2 in a tag team terror, but that was when Firestorm was in severe techinical trouble here anyway. Although Fire Storm is much lighter, I still think it can win due to Graham Bone's excellent control and the fact that King Buxton never really liked taking huge knocks and slams, such as against Atomic and 101. Fire Storm to win via a judges' decision or a immobilization.
 * Thermador vs Agent Orange - I think Agent Orange can use its pincers to great effect against the claws or front of Thermador. I also think that once it does so, it can control Thermador's movement, to the point where it can pit it as a result.


 * Fire Storm vs Agent Orange - OK, I think Agent Orange could take advantage at first with those pincers, but the sides have a high ground clearance. Hence, once Fire Storm escapes, it can flip Agent Orange onto its side, whereby it cannot self-right.