User blog comment:SpaceManiac888/Rusty Spanner of the Series: Series 10/@comment-24393094-20180107214414

Dishonourable mentions first:


 * Track-tion's battles. A decent robot with a nice enough team, sadly despite competing in several battles, I still cannot determine how competitive Track-tion actually is. Because it really did nothing in any of the four battles it was in.


 * The "Next Time" spoilers. Hopefully, if Series 11 gets underway, it would be beneficial if they showcased all robots, instead of the ones that went to the 10 Robot Rumble or Grand Final. Heat 5 had by far the worst spoilers in terms of the "Next Time" bumper.


 * The Arena. By golly did the poor arena suffer badly in Series 10. From the arena spikes acting as missile, to Apex's explosion, to the lighting equipment being hit by Smash, there were several incidents that required the crew to get into action. Hopefully, they were paid well.


 * Tauron Mk 2. Yes, its Group Battle was highly controversial, but to be honest, I actually expected it to win both of its battles without any trouble. I mean, a certain robot had no flipper active, whilst Androne 4000, although better than expected, had so many exposed parts, which Nuts 2 managed to damage without any trouble. I would argue that although 259 may have been generally over-hyped in Series 6, at least it had the excuse that it dominated its Qualifier, involving Splinter. Tauron Mk 2 has done little for me to deem it a great or unlucky robot, to be honest.


 * The Pit in the 10 Robot Rumble. I know some found the presence of three House Robots to be controversial in the 10 Robot Rumble, but to be honest, the fact that the Pit claimed the majority of competitors was even worse.


 * Push to Exit. I expect some votes against Expulsion generally, but the fact remains that despite Push to Exit started decently enough against Magnetar, it was defeated by Expulsion due to mechanical issues. Again.
 * Expulsion's self-righting issues. Speaking of Expulsion, however, it was a surprise to see how far it progressed. Sadly, the fact that it had issues self-righting in every single battles proved to take some of my praise away. Still, apparently one of the Expulsion team members is planning to build her own robot, which should proved exciting.
 * 3: Episode 2 of the World Series. Yep, this was the weakest of all Series 10 episodes in my opinion. Sure, it had some good moments, such as the judge interview, highlights of Sergeant Bash thanks to THE BASH, and the Thor-Tough as Nails battle. However, there were so many flaws relating to this special too. From Terror Turtle being knocked out twice in quick succession, to THE BASH suffering terminal damage, to Tough as Nails having to face the worst opponent possible, and Cathadh's disc not working properly in the Final, it was pretty clear which team was going to win from the get go.


 * 2: Fog of War. This new arena hazard probably ties with the Disc of Doom with being the least effective in the majority of battles it was used. One of the few exceptions came when Track-tion veered too close to the arena wall, which enabled Rapid to throw it out. That said, when almost everyone involved, from the presenters, to the judges, to the commentator, to the competitors, to the House Robots, to the live audience and the audience watching on TV, decided that the Fog of War was a horrible hazard, perhaps it was the right idea to consider removing it for next series.


 * 1: Iron-Awe 6. Fog of War is not number one for a good reason in my opinion: at least nobody expected it to influence battles positively. Iron-Awe 6, however, was a legend in the Live Circuit, so it made sense that almost everyone involved highly rated it, to potentially even having a decent tussle against Concussion. Then, the flipper failed to function in the first battle. OK, TR2's flipper did not work at first, but look at well it did in Series 8, so maybe it was just a minor technical that could be fixed. But it failed again against Concussion, enabling the drum spinner to dominate it. And it failed to work against a poorly Androne 4000, taking a long time to pit it. And, as the coup de grâce, its flipper again failed to work in the 10 Robot Rumble, losing due to being flipped over by the Floor Flipper. So much, for a series of robots deemed to be highly responsible for the designs of the modern flippers nowadays.