User blog comment:SpaceManiac888/Series 9 Sweepstake/@comment-2118191-20170312202445/@comment-979907-20170313110511

That's fine, but in order for Cherub to overcome the fact that it's damage score would have been nearly zero and PP3Ds was high, not only would it have had to score highly in aggression, PP3D would have had to get nearly nothing.

Let's allocate them a score out of five. PP3D gets 3/5 for aggression, 4/5 for damage and 2/5 for control. Weighted that's 2 + 8 + 9 = 19/30.

Cherub needs to get 20/30 to win. I think it'd generous to give Cherub 1 for damage but let's give it 2 to avoid argument. Let's give it 4 for aggression same argument. Control I say 3 is fair because again, it was upside down.

Thats 3 + 4 + 12 = 19.

They tie, and that's being extremely generous! If you feel that it was even slightly less controlled or aggressive it loses! To win you have to either give it perfect aggression score, a positive damage score for a battle where it's weapon didn't work, or give it 4/5 for control where it was upside down or sent flying across the Arena helpless.

Obviously these numbers are just an example, but that's why I don't agree with anyone who says Cherubs aggression was the be all end all. I maintain it doesn't make sense.