Tracked Robots



Tracks were a comparatively rare and largely unsuccessful form of locomotion on robots, consisting of treads or caterpillar tracks.

Definition
Tracks were usually rubbery, to gain traction on the arena floor. Tracks in general, particularly treads, are not to be confused with simple drive chains, which merely provided drive for a robot. Tracks stretch back a long way, as far back as Mortis in Series 1. Since then numerous competitors and House Robots used them, but they were a dying breed by the end of the show's run.

Advantages and Disadvantages
Advantages
 * Tracks gave more traction on the arena floor than wheels, leaving them with more resistance to being pushed.
 * Tracks ran down the whole sides of a robot, and if they are concealed well enough, can fend off flippers from these angles.

Disadvantages
 * Tracks are more likely to break than wheels from spikes and axes, as evidenced in Mortis' first controversial pinball run.
 * They were easily dislodged. The battle between Beast of Bodmin and Crusher in Series 3 is an example.
 * Exposed tracks ride up opponents a lot easier. 101 drove up on Panic Attack's wedge, where Panic Attack could lift it up.

List of Tracked Robots
Robots are listed alphabetically. Robots that are not heavyweight are listed with a green background. House Robots are listed with a red background.