Forums: Index > A Fantasy Audited War 3 > A Fantasy Audited War 3 Heat C

Welcome back to A Fantasy Audited War 3! And we have a rather interesting heat today, consisting of newcomers and robots that underachieved last series. In particular, Trazmaniac will want to build on its Round 1 victory over Crusher, while Team Forsey seek 'revenge' with a new machine after their previous robot, Trouble 'n' Strife, was knocked out by Chaos 2 in the heats. They, along with six others, seek to win what is no doubt a balanced heat. So, LET THE WARS BEGIN!

Round 1[edit source]

UFO (7) vs Trazmaniac[edit source]

UFO (7) Trazmaniac
Votes for UFO (7)
  1. I must admit in comparison to the previous two brilliant Heats this isn't as impressive. Nonetheless, I believe UFO should secure a win by getting underneath, flipping and scoring aggression and control points in doing so. Yes Traz is invertible but the flips should render the weapon useless (i.e. spinning the wrong way) Diotoir the son of nemesis (talk) 16:31, July 27, 2018 (UTC)
  2. Another cracking opening fight, but I myself shall back UFO. Not only is Trazmaniac comparatively lightweight, at 86 kg, but it lost to Philipper 2, a robot with similar pace to UFO. UFO is driven well, and I have no doubt it'll get several flips in under Trazmaniac's ground clearance and take the judges' decision. Raz3r(talk) 16:44, July 27, 2018 (UTC)
  3. Oh, fantastic stuff - this is what the Fantasy Wars are all about. I was seriously considering voting for Trazmaniac, but UFO's wide front should give it enough to push through in this one. Close though. NJGW (talk) 17:32, July 27, 2018 (UTC)
  4. Another good pair of heats here, and another interesting battle to start. Trazmaniac was a decent enough robot- not very damaging but aggressive in taking Philipper 2 to a judges' decision- but UFO was similarly tenacious and actually very well-controlled, and should be able to exploit Trazmaniac's relatively high ground clearance and get a good number of flips in to take control of the fight. Combatwombat555 (talk) 18:09, July 27, 2018 (UTC)
  5. Two robots neither of which are really the best in their field. UFO should just about be able to win this one on minor aggression. Hogwild94 (talk) 18:10, July 27, 2018 (UTC)
  6. Space, you should've closed the vote directly after you placed your allegiance with Trazmaniac, then it could have won 1-0. TOAST 18:12, July 27, 2018 (UTC)
  7. I'm going out on a limb here and say UFO flips Traz onto it's side; I have a hunch they can pull that feat off. BizarroKing (talk) 23:12, July 27, 2018 (UTC)
Votes for Trazmaniac
  1. I like this heat, as it is by no means 'weak', but with the possible exception of Phillipper 2, has no All-Stars. This battle in particular caught my attention, as I was back and forth over who would win. On the one hand, UFO has a decent wedge, but its flipper was not exactly the greatest. On the other hand, Trazmaniac is relentless, but it has a notable ground clearance that can be exploited by the wedge of its opponent. However, in spite of this weakness, I am still voting for the Dutch machine after analysing both robots' battles. Notably, UFO is slower than Trazmaniac, which could allow the latter's speed and agility to take advantage of this. When one also combines this with UFO's exposed tyres, then the machine overall is in real trouble. Indeed, although I can see UFO wedging underneath Trazmaniac once or twice, I see the invertible machine utilising its speed advantage to attack the sides of its opponent, causing notable damage to the tyres with its drill and spinning drum. This will not be enough for a knockout, but the damage, control and overall aggression should sway the judges over in Trazmaniac's favour by the end. SpaceManiac888 (Talk) 15:42, July 27, 2018 (UTC)
  2. I can't actually see UFO scoring enough points with the flipper, and I can see Traz's spinner doing some decent damage to the side panels of UFO. Jimlaad43(talk) 22:05, July 28, 2018 (UTC)
Winner: UFO (7-2)

GBH 2 vs Revenge of Trouble & Strife (7)[edit source]

GBH 2 Revenge of Trouble & Strife (7)
GBH 2 arena.jpg
Votes for GBH 2
  1. I like this image of GBH 2 more than the main image, the arena lights make it look stunning. Anyhow, I am not GBH 2's greatest supporter, being a critic over its control in particular, but I will support it in this battle. Its lifting wedge is perfect for getting underneath Revenge of Trouble & Strife's drum, which is required in order to overturn the circular machine. Considering the issues in self-righting that Revenge of Trouble & Strife always had, this might be enough for a knockout. If not, a few more flips will do. SpaceManiac888 (Talk) 15:42, July 27, 2018 (UTC)
  2. I don't know about 'stunning' for the image, I'd moreso describe it as 'dim', but nevertheless I think that this is a great little fight. GBH 2 would probably lose if it could only rely on its front-hinged flipper which would constantly put it in the way of danger, but GBH 2 previously used its rear flipper to great effect on Sir Chromalot, and ROT&S is very similar in that it's a round machine with limited self-righting ability. The KO should come. TOAST 15:57, July 27, 2018 (UTC)
  3. Sure I like the blue lighting but for an arena shot its quite hard to see eh, I'm not a huge fan of the image personally. But images don't matter in this fight here now does it? GBH should be able to get some decent flips in, control RoT&S (this team really love their awkward to rewrite names don't they?) and besides a REALLY decent flip should get a KO as the self righting arm was never the best.Diotoir the son of nemesis (talk) 16:34, July 27, 2018 (UTC)
  4. RoTaS only ever seemed capable of righting itself at full gas, or very near to it. It may get a couple of attacks in, but GBH has the superior srimech, a better all-round ground clearance, more gas and more speed. The rear flipper alone is more powerful than RoTaS' one. Either that or GBH could simply push it around with its front. Raz3r(talk) 16:44, July 27, 2018 (UTC)
  5. RoTaS is OK, but I'd back G.B.H.'s flippers over its spinner, which never really worked that well. Hogwild94 (talk) 18:12, July 27, 2018 (UTC)
Votes for Revenge of Trouble & Strife (7)
  1. GBH is fast, but pace doesn't translate to control - especially in GBH's case. The fact it only has two tyres coupled with back castors, means that GBH often gets dug in on the spot and is slow to manouevre. Then, its armour is awful. I'm going for RoTaS to take advantage of GBH's issues with decent flipping and good use of its body spinner. NJGW (talk) 17:35, July 27, 2018 (UTC)
  2. GBH 2 tended to only use the rear flipper on opponents, and I'm just not convinced it'd be able to overturn RoT&S. Raging Knightmare took 7 or 8 attempts to get it over, and that was with a flipper with a lot more leverage and a better shape for getting underneath ground clearances. GBH 2's flipper is a flat vertical plate with a relatively small edge on it, so RoT&S will likely deflect away if it's spinning (causing damage in the process) or get flipped up, the spinner will hit the floor and it'll bounce down and away- and even if it's not spinning it's a pretty wide robot, certainly wider than Sir Chromalot. RoT&S's own flipper was actually pretty decent and should get its own attacks in- hell, with GBH's slab sides a side-stranding isn't out of the question- and that, combined with whatever spinner damage RoT&S can inflict on GBH's weak armour, should be able to give RoT&S the decision on damage and aggression. Combatwombat555 (talk) 18:43, July 27, 2018 (UTC)
  3. ROTAS was going toe-to-toe with Raging Knightmare for a serious portion of the fight, meaning its spinner is no real slouch. The other thing is that GBH 2's front-hinged flipper is seriously impractical unless against boxes, as the wedge is no streamlined enough to get under opponents. Against the disc shaped ROTAS, it'll be going for flips like it did against Chromalot, with the added challenge of it being a spinning target. I have no doubt that ROTAS will probably get more flips and I don't think GBH 2 will have any more luck picking up points than in its real life fight. Toon Ganondorf (t c) 21:54, July 27, 2018 (UTC)
  4. A VERY tough call and some you prob won't agree with but I think RoT&S will take it via damage from the body spinner. BizarroKing (talk) 23:12, July 27, 2018 (UTC)
  5. ROT&S is actually quite hard to flip, and as TG points out, GBH doesn't really have the best designed flipper for ROT&S specifically. The side panels are damageable, and that will be the decider. Jimlaad43(talk) 22:06, July 28, 2018 (UTC)
Winner: GBH 2 (5-5, 3-0 judges' decision)

Cherub vs Reactor 2[edit source]

Cherub Reactor 2
Cherub series9.jpg
Reactor II.png
Votes for Cherub
  1. An odd little battle here between two average machines in their respective series. However, Cherub should be fine here, because I am sure that its wedge is lower to the ground than Reactor 2's flipper. Even if this is not the case, Cherub can simply attack the sides, and also self-right should it somehow be flipped. Once it attacks the sides, Cherub should be content with pushing and potentially overturning its opponent several times. Reactor 2 will survive to the end, but I cannot see it doing much to its opponent in return, allowing Cherub to easily win a judges' decision. SpaceManiac888 (Talk) 15:42, July 27, 2018 (UTC)
  2. Not much to add on really, Reactor was awkward in movement and I doubt it can do much to this Cherub other than clips it wings slightly. Cherub should be able to bash into it and maybe use its forks to try and get a lift here and there.Diotoir the son of nemesis (talk) 16:36, July 27, 2018 (UTC)
  3. I feel that Reactor 2 is far too sluggish to take this fight. Both robots are well controlled, but Cherub is lower, and we have the footage of it righting itself, so we know it can should Reactor 2 get a flip in. That said, I see this being quite a dull match where Cherub simply pushes Reactor 2 anywhere and everywhere. Raz3r(talk) 16:46, July 27, 2018 (UTC)
  4. Reactor 2 wasn't bad for Series 5, but Cherub is faster, has a lower wedge, and has stronger armour. Cherub should be able to get side on to the long and relatively slow Reactor and control vast swathes of the battle, maybe managing to tip it over with a combination of wedge and forks. I don't see Reactor easily breaching Cherub's ground clearance, and any axe blows will do very little. Combatwombat555 (talk) 18:54, July 27, 2018 (UTC)
  5. So, are we just going to ignore the fact that Cherub ISN'T weaponless? Cherub has fought Tornado at live events...y'know, one of the best robots of the classic era...and pretty much manhandled it. That alone convinces me it can do more than the sluggish, rather ponderous Reactor can. I'm not even convinced Reactor will be able to actually overturn it. CrashBash (talk) 04:20, July 28, 2018 (UTC)
  6. Cherub, it's the perfect design to beat Reactor. Sam (BAZINGA) 19:31, July 28, 2018 (UTC)
  7. I really don't think Cherub is the perfect design to beat Reactor, I can just see it being too low for Reactor to do anything to in return. Also, if Cherub does manage to tip Reactor over, there will be nowhere near enough momentum for its rollover design to get it back onto its wheels. Jimlaad43(talk) 22:08, July 28, 2018 (UTC)
Votes for Reactor 2
  1. I'm going to be an awkward contrarian again. Cherub can control the pace of the fight okay, but at the same time I don't think it's going to push Reactor 2 into any dangerous areas. Reactor 2's sides are long, but because it only has two wheels, that also allows it to spin on the spot nimbly to swerve out of Cherub's push once it starts. Cherub's attacks to happen mostly in the middle of the arena, while a couple of decent Reactor 2 flips and subsequent pushes will give it a visual edge in the Judges' decision. NJGW (talk) 17:38, July 27, 2018 (UTC)
  2. Cherub is the quicker robot, but there's not a great deal it can do to Reactor in return. Reactor's flips, no matter how many it takes, will be enough to win on minor aggression. Hogwild94 (talk) 18:14, July 27, 2018 (UTC)
  3. I'm really unsure of myself, but I have settled upon a Reactor II victory. Cherub certainly should win in theory, but head-to-head, Reactor's flamp would slot under the raised part of Cherub's wedge. If Reactor can complete a flip, then it previously demonstrated an excellent ability to keep struggling srimechs inverted, as we saw with the Gemini win. Cherub is a similar case, as it self-rights very slowly, and can simply be pushed back over while it's handstanding. In terms of Cherub's own offense, what can it really do other than be a reboot wedge? I'm just not sure. TOAST 19:23, July 27, 2018 (UTC)
  4. The fact that Cherub should win in theory really has its basis on the fact that its a reboot machine alone. Other than that, it's just a weaponless wedge that should be beaten fairly easily. Toon Ganondorf (t c) 21:56, July 27, 2018 (UTC)
    Not weaponless. CrashBash (talk) 04:20, July 28, 2018 (UTC)
  5. Yea I feel a few flips from Reactor will ultimately win against a simple wedge, even if it is a sturdy wedge. BizarroKing (talk) 23:12, July 27, 2018 (UTC)
Winner: Cherub (7-5)

Philipper 2 (Ext 2) vs The Kegs[edit source]

Philipper 2 (Ext 2) The Kegs
Philiper 2.jpg
Votes for Philipper 2 (Ext 2)
  1. Me and Toast voted in The Kegs. The reason I did in particular was because I felt that The Kegs, although unimpressive by Series 10 standards, could still have competitive matches with some classic era machines. Sadly, Philipper 2 is not one of those robots, because as noted in its battle against Black Hole, it was able to withstand several powerful hits. By tanking hits from both of The Kegs, Philipper 2 can then lift one of them, pushing it into the CPZ, where an attack by a House Robot will probably cause a knockout. Philipper 2 can and probably will achieve the same goal with the other. SpaceManiac888 (Talk) 15:42, July 27, 2018 (UTC)
  2. Yep The Kegs could have done well against a better opponent but here they'll be lucky too survive the first minute if they aren't flipped, pushed or crushed. Ether that or they just break down...Diotoir the son of nemesis (talk) 16:38, July 27, 2018 (UTC)
  3. I don't think The Kegs' weapons should be underestimated by Philipper 2, but having tanked several hits from Black Hole, I'm confident on voting for it here. The Kegs can't self-right, it can't push, the blades will likely stop on impact and Philipper 2 is low enough to get under the front. Raz3r(talk) 16:44, July 27, 2018 (UTC)
  4. If Philipper can withstand Black Hole's very powerful spinner, it can easily stand up to the meh spinners of The Kegs. Hogwild94 (talk) 18:15, July 27, 2018 (UTC)
  5. Is there really nothing stopping Philipper from pulling off the armour from at least one part of The Kegs, as it did to Lizzard? If it can manage that, it surely starts having a major advantage. CrashBash (talk) 05:09, July 28, 2018 (UTC)
Votes for The Kegs
  1. The bars are hardly powerful, but they're not poor either. Philipper dealt with Black Hole okay, but its armour was still churned up comfortably - and that's something that'll be emphasised against a horizontal spinner which will slash across as often to churning upwards. Philipper's narrow flipper lip makes flipping such small machines harder, and against two bars which are horizontal, I think Philipper will be in trouble. NJGW (talk) 17:41, July 27, 2018 (UTC)
  2. Seeing how gripping weapons are absolute garbage on any bot save for Razer or Tiberius, The Kegs win. Sam (BAZINGA) 19:16, July 27, 2018 (UTC)
    Usually, I allow votes of lower-quality than this for non-controversial debates (such as UFO vs Trazmaniac, which as this rate I doubt many will back me on that). However, in this case, since this battle is close in terms of votes, I am going to have to cite The bottom additional rule and ask you to elaborate on your vote. In particular, you have completely omitted Philipper 2's flipper in your vote, voting for The Kegs simply because you think most gripping weapons are 'absolute garbage'. Therefore, I will need you to expand on why you think The Kegs will win, otherwise I will have to perform a rare striking of a vote. SpaceManiac888 (Talk) 19:26, July 27, 2018 (UTC)
    The Kegs are invertible, they won't be bothered by the flipper. Sam (BAZINGA) 20:17, July 27, 2018 (UTC)
    Thank you, your vote now stands. SpaceManiac888 (Talk) 20:18, July 27, 2018 (UTC)
  3. Well even in spite of the above vote blatantly disregarding Philipper's primary weapon, the flipper which could absolutely win it the match, I will also be voting for The Kegs. Philipper is very slow, it can't fight two robots at once, and looking at the damage Tornado of all robots did with its drum, I think The Kegs will cause quite significant damage here. TOAST 19:21, July 27, 2018 (UTC)
  4. Controversial vote here but even if the Kegs cannot KO Philipper, I can see them taking it on damage because I'm unsure whether or not Philipper will KO them in the allotted time. BizarroKing (talk) 23:12, July 27, 2018 (UTC)
  5. Black Hole's spinners rotated vertically, against the slanting away sides of Philipper, which is the most awkward way for a spinner to attack, making the damage caused an impressive feat. The Kegs' spinners are horizontal, and will find bits like those poly wheel guards easy to remove and damage. The flipper is also one good hit from being removed. Philipper being immobilised by the spinners is definitely a possibility. Jimlaad43(talk) 22:11, July 28, 2018 (UTC)
Winner: Philipper 2 (5-5, 2-1 judges' decision)

Round 2[edit source]

GBH 2 vs Philipper 2[edit source]

GBH 2 Philipper 2
GBH 2 arena.jpg
Philiper 2.jpg
Votes for GBH 2
  1. Philipper is a very flippable shape, and GBH 2 can use that to its advantage. Not sure it can self right too well easily either. Jimlaad43(talk) 12:48, July 29, 2018 (UTC)
  2. G.B.H.'s flipper is more likely to flip Philipper than vice versa. Hogwild94 (talk) 17:54, July 29, 2018 (UTC)
  3. Yeah I think GBH2 is okay here. Philipper is sluggish, and I’m not sure how much purchase that flipper can get. NJGW (talk) 18:27, July 29, 2018 (UTC)
  4. Here I think GBH can get under Philipper and flip them over, they have the speed advantage. BizarroKing (talk) 21:20, July 29, 2018 (UTC)
  5. Once again, it’s less about the front-hinged flipper and more about the rear bucket. Philipper II can self-right but not nearly as well as GBH 2, and both have poor armour. GBH 2 carries the speed advantage too. TOAST 21:48, July 29, 2018 (UTC)
  6. Philipper 2 to be rolled over and pitted. Sam (BAZINGA) 23:08, July 29, 2018 (UTC)
  7. I feel like most of the votes are judging GBH based on its front hinge flipper and not the back scoop, which can get underneath and tip over Philliper applying pressure as it does. Personally, I don't see what Philliper can do to GBH.Diotoir the son of nemesis (talk) 06:04, July 30, 2018 (UTC)
    It should be noted that I never vote for or against GBH 2 in terms of the offence that the front-hinged flipper actually provides. It is always based on A: if the back scoop is effective enough and B: if the other opponent cannot self-right. Since I do not think that the back scoop will trouble Philipper 2, a robot that can self-right, I have to vote against GBH 2 this time. However, at the rate this is going, GBH 2 might be heading to the semi-finals, if most agree with me later on. SpaceManiac888 (Talk) 08:11, July 30, 2018 (UTC)
Votes for Philipper 2
  1. This time, GBH 2's poor control will generally count against it. Indeed, as noted in its only battle on Robot Wars, GBH 2 struggled to assert itself, even nearly falling into the pit (according to a post-battle interview with one of the team members). By contrast, not only is Philipper 2 more difficult to flip than Revenge of Trouble & Strife (also having a more reliable srimech too), it excels in terms of control. Indeed, I can see Philipper 2 exploiting GBH 2's poor control by attacking its opponent's sides with the flipper, which should be able to lift and even overturn it. Although GBH 2 will self-right each time, I cannot see it sparking a notable comeback through flips of its own, meaning that in a battle which should go to the judges, Philipper 2 should edge out the famous straight at the Circuit de la Sarthe. SpaceManiac888 (Talk) 12:42, July 29, 2018 (UTC)
  2. Both machines have good pushing power, both have a decent weapon and both have flippable shapes. So why am I voting Philipper 2 over GBH 2? Despite being less controlled, I wouldn't say GBH 2 was that badly controlled either. GBH 2 has more pace and a reliable srimech, but I think Philipper 2 is lower, and will be able to avoid the more effective rear flipper on GBH 2 quite easily. I trust Philipper 2 won't be side stranded by an attack, and will win the judges' decision by getting more flips in. Raz3r(talk) 13:39, July 29, 2018 (UTC)
Winner: GBH 2 (7-2)

UFO vs Cherub[edit source]

UFO Cherub
Cherub series9.jpg
Votes for UFO
  1. UFO is too wide for Cherub to get a deadly flip in, but UFO flipping a lot in return will rack up the points. Jimlaad43(talk) 12:49, July 29, 2018 (UTC)
  2. I again have to remind people of Cherub’s wings being a direct hindrance to the machine, a robot which was formerly invertible is now something with a slow and unreliable srimech, one that prevented it from beating PP3D by knockout, and they weren’t even removed for the Eruption fights. Cherub’s lack of weaponry and slow-but-purposeful driving will only amass it so many points; once UFO gets the first flip, it’s downhill from there. TOAST 12:53, July 29, 2018 (UTC)
  3. UFO is lower and more controlled than Reactor 2 was, and Cherub's inability to finish off a robot will be its downfall here. I think UFO will outwedge Cherub and generally show more aggression. I don't think Cherub will get that critical side strand either; the power of Judge Shred 3's attack on the side was far greater than any assault Cherub can muster. Raz3r(talk) 13:39, July 29, 2018 (UTC)
  4. Reactor was awkward in control and I didn't trust it's "flap". Here UFO is in a more ideal shape and wedge to fight Cherub. Cherub may be a brick in the arena and the armour is tough but it isn't a extremely low wedge, just look at its back. Whereas I didn't trust Reactor I can trust UFO to get it behind and flip it, the wings remove invertability and the forks will be slow to self right.Diotoir the son of nemesis (talk) 15:11, July 29, 2018 (UTC)
  5. UFO's broad wedge and flipper are much better for tackling Cherub. Hogwild94 (talk) 17:55, July 29, 2018 (UTC)
  6. The wings will be Cherub's undoing in this situation. One flip is really all UFO needs. BizarroKing (talk) 21:20, July 29, 2018 (UTC)
  7. UFO to scoop up, flip and pit Cherub. Sam (BAZINGA) 23:08, July 29, 2018 (UTC)
Votes for Cherub
  1. In fairness, I do think UFO will generally be more successful than Reactor 2 in getting underneath and flipping Cherub. However, eventually I can see Cherub getting underneath UFO's high ground clearance at the side. This should result in a knockout, because Cherub's lifting forks should be powerful enough to lift UFO onto its side, stranding its opponent similar to how Judge Shred 3 achieved the same outcome. SpaceManiac888 (Talk) 12:42, July 29, 2018 (UTC)
  2. I'm going to actually agree with Space now. I can see it. NJGW (talk) 14:45, July 30, 2018 (UTC)
Winner: UFO (7-2)

From the Vault: Ming 3 vs Gemini (4)[edit source]

Ming 3 failed to qualify for A Fantasy Audited War 3. Nonetheless, Ming 2 and Gemini may still appear in this series, as both are competing in the play-offs to determine who will fill the last spots in this tournament. Indeed, we could see an intense re-match occur, since a series ago, Ming 3 faced off against Gemini in a battle that was too close to call...

Ming 3 Gemini (4)
Ming 3.gif
Votes for Ming 3
  1. Oh, this is a cute little fight. I think I'll back Ming 3 actually. Yes, Ming is a worse Razer, but I think Razer is more suited to Gemini because of its enclosed wheels and more boxed-in shape. Meanwhile, the way Ming 3's wheels protrude and its long shape in general actually makes things more awkward for Gemini's flipper. Ming 3 seemed a competent self righter as well, and its steep wedge will actually be handy against a compact machine like Gemini. NJGW (talk) 15:08, July 31, 2018 (UTC)
Votes for Gemini (4)
  1. In my opinion, one of the best opponents Gemini could hope for is actually a crusher. Sure, it may have lost to Razer, but it is accepted that Razer simply is in a class of its own when it comes to crushers. The reason why I feel that Gemini is suited quite nicely against crushers like Ming 3 is that if the latter attacks one of the clusters, the other twin can simply overturn it. Ming 3 will self-right, but in the process will have to attack one of the twins again. Pretty much, I feel that most attempts to crush either twin will more than likely fail due to being flipped, and even if Ming 3 DOES crush one, the other will prevent much damage from being caused. Overall then, a judges' decision whereby Gemini's aggression and control will edge out Ming 3's damage points. SpaceManiac888 (Talk) 14:09, July 31, 2018 (UTC)
  2. Ming just was never as powerful or well driven as Razer was. It seemed a bit cumbersome to move around, and the wedge isn't that logical really for grabbing a small awkward robot like Gemini. The two halves will find this rather easy to flip their opponent about. Jimlaad43(talk) 15:02, July 31, 2018 (UTC)
  3. The Razer fight should provide favourable evidence for Ming III, but I feel it does the opposite. We don't know how long the match lasted before Razer was unfairly KO'ed, but it's obviously going to be less than five minutes, and in that time, Gemini was making it a real close encounter. The only category that Razer confidently won was damage, and Ming III simply won't cause any. Gemini to take this with some flips. TOAST 15:57, July 31, 2018 (UTC)
  4. Ming 3 doesn't be have enough bite in it, nor does it turn quickly enough to make enough of an impact. Gemini is going to town with them, getting numerous flips from the side and generally showing much more aggression. Raz3r(talk) 16:00, July 31, 2018 (UTC)
  5. Gemini with no wheely bars should be able to pressure Ming 3 enough. Hogwild94 (talk) 21:24, July 31, 2018 (UTC)
Winner: Gemini (5-1)

Heat Final[edit source]

GBH 2 vs UFO[edit source]

GBH 2 arena.jpg
Votes for GBH 2
  1. In spite of not voting for either last round, I am quite pleased to see an outsider potentially reaching the semi-finals. The question, though, is which one? Sadly for UFO, I once again have to vote against it. It is a decent robot, I admit, and in fact I can see it dominating the early stages of this battle with its better control. However, I just feel that eventually GBH 2 is going to use its rear lifter to overturn UFO from the side. If this attack is successful, chances are that UFO is going to be side-stranded again, giving GBH 2 the victory via knockout. SpaceManiac888 (Talk) 14:09, July 31, 2018 (UTC)
  2. A weak heat yes, but is that really a bad thing? Not really, as it means we get a decent heat final between two close flippers. GBH was a good self-righter and this will help it stay in the battle until it is able to strand UFO on its side. Jimlaad43(talk) 14:59, July 31, 2018 (UTC)
  3. I can't see this suiting UFO very much. UFO needs to slot its flipper very central on a long machine to flip it properly - if not GBH2 isn't going to be in much trouble. The flipper of GBH2 will be used decently, and should be enough. NJGW (talk) 17:25, July 31, 2018 (UTC)
  4. In the battle for side-strand, we know UFO's flipper can't jolt it down. I'm sure GBH's narrow sides and big flipper can unbalance it and keep it self-righting. Toon Ganondorf (t c) 21:08, July 31, 2018 (UTC)
  5. This is a good fight, two reasonable flippers that we never really saw enough of. G.B.H.'s rear scoop is probably better for side stranding UFO than the front hinged flipper though. Hogwild94 (talk) 21:25, July 31, 2018 (UTC)
  6. I actually think GBH is the superior flipper here; if it can dodge UFO's flipper enough and flip it more, then I think they'll get the nod. BizarroKing (talk) 23:37, July 31, 2018 (UTC)
Votes for UFO
  1. A nice heat final between preboot front-hinged flippers which never passed Round 2, but I have faith in UFO's wedge to be the lower one. The opposing side are suggesting the possibility of UFO being side-stranded, and to that I say... why can't GBH 2 be side-stranded? It's a neutral factor. TOAST 15:58, July 31, 2018 (UTC)
    Well, logic dictates that GBH's narrower sides (it's nowhere near as tall as UFO) would make side-stranding very difficult, plus the flipper being longer and with greater range would cause an imbalance. CrashBash (talk) 16:35, July 31, 2018 (UTC)
  2. No way is GBH 2 going to outdrive UFO and get a side on attack with its back flipper while reversing, and even if it somehow does, it won't necessarily side strand UFO. UFO is also a good self righter, has the superior control, and I think it'll get more flips in should they come together head-on. GBH 2's front flipper will need to be used much more in head-to-head others in my mind, I just can't see ufo giving it the time to reverse charge AND flip it from the side. UFO to win easily. Raz3r(talk) 16:00, July 31, 2018 (UTC)
  3. Great final, both robots will sniff eachother out but I feel the wedge of UFO will outmatch GBH and be the more aggressive in its flips, whereas GBH will only self right in spectacular fashion unable to fight back appropriately, losing on control and aggressive.Diotoir the son of nemesis (talk) 16:31, July 31, 2018 (UTC)
Winner: GBH 2 (6-3)
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