Forums: Index > A Fantasy Audited War 3 > A Fantasy Audited War 3 Heat H

Welcome back to A Fantasy Audited War 3! And my, do we have another candidate for the 'heat of death' for you. In particular, former semi-finalists 13 Black, Kat 3 and Mortis may end up battling among themselves in order to reach another semi-finals and possibly earn a spot in the grand-final. But it is not just them that have a good chance of winning the heat; former heat-finalists Gemini and The Grim Reaper are keen to reach the semi-finals for the first-time, while Spawn of Scutter is Team Scutterbots' only hope for success after Spawn Again failed to qualify and Scutter's Revenge was beaten by Dantomkia. Who will come out on top? To answer that, we must LET THE WARS BEGIN!

Round 1[edit source]

Kat 3 (7) vs The Grim Reaper[edit source]

Kat 3 (7) The Grim Reaper
Kat 3 S7.jpg
Grim reaper.jpg
Votes for Kat 3 (7) Votes for The Grim Reaper
  1. A shame, but I am forced to vote against my second favourite robot. To be fair, this was actually a pretty close decision, because I felt that The Grim Reaper's armour was generally lighter than Bulldog Breed's, while also having exposed wheels that could be punctured by Kat 3's axe. However, re-watching Kat 3 vs Bulldog Breed, I noticed that Bulldog Breed was being fairly lenient towards the axe machine, only flipping when it needed to and allowing the red machine to recover after getting flipped or missing a hit. The Grim Reaper, however, will be punishing each missed shot with a flip, of which will result in enough aggression and control points needed to sway the judges over. SpaceManiac888 (Talk) 14:20, August 8, 2018 (UTC)
  2. Yeah, this is The Grim Reaper's. Kat 3 has long sides, the axe's hit-and-miss ratio is bad, and it would cause little damage anyway. This will be the most Grim Reaper Judges' decision victory there is. NJGW (talk) 14:54, August 8, 2018 (UTC)
  3. Grim Reaper and Bulldog Breed are pretty much the same in Series 7, one just happened to lose to a pusher in the Semis. Jimlaad43(talk) 16:03, August 8, 2018 (UTC)
  4. Despite the fact that I never understood why it was green, I love The Grim Reaper and here it can dish up flip here and a flip there against a robot that didn't like being flipped constantly.Diotoir the son of nemesis (talk) 16:48, August 8, 2018 (UTC)
  5. Yeah, nothing to add here. Hogwild94 (talk) 17:33, August 8, 2018 (UTC)
  6. Two robots infamous for their judges decisions? Well this is only going one way... The Grim Reaper is going to get as many flips, if not more, than Bulldog Breed dished out. Kat 3 doesn't have the control or the power to trouble the lean, mean, green machine. Raz3r(talk) 18:26, August 8, 2018 (UTC)
  7. The useful flipper weapon will overturn the Kat 3 machine on more than one occasion. TOAST 18:51, August 8, 2018 (UTC)
  8. Ugh, Kat 3 I hate to see you go out in round 1 yet again but I don't have anything to defend you either. BizarroKing (talk) 22:23, August 8, 2018 (UTC)
  9. The Grim Reaper's many flips will outweigh Kat 3's hit-and-miss axe. Combatwombat555 (talk) 22:13, August 9, 2018 (UTC)
Winner: The Grim Reaper (9-0)

Mortis (4) vs Spawn of Scutter[edit source]

Mortis (4) Spawn of Scutter
Votes for Mortis (4)
  1. I am going to make Jimlaad very happy with the following opinion: Spawn of Scutter is better than Crusader 2. With that said, I still think Mortis is one of the best Series 4 machines in taking out rambots, due to the potency and relentless nature of the axe. If Spawn of Scutter charges in, it will receive notable damage to the flat top each time. Eventually, unless Spawn of Scutter can use its spike to damage one of Mortis' tracks, I think the internal damage it will take as the battle progresses will be too much, causing a break down and giving Mortis the victory. SpaceManiac888 (Talk) 14:20, August 8, 2018 (UTC)
  2. Spawn of Scutter has good pushing power, but in terms of actual speed it is very sluggish. Mortis will take advantage of this by moving into position and axing through the thin polycarbonate of the wide, flat box. NJGW (talk) 14:56, August 8, 2018 (UTC)
  3. I too find Spawn of Scutter probably the best of the Scutterbots (that's saying a lot! By now my deep boiling hatred of Spawn Again has been made clear before) but here I just feel Mortis is the more controlled, damaging and could even try and pull off a Panic Attack with that lifting arm, maybe? Reguradless that axe will smash and penetrate through the armour and maybe damaging the golden chassis.Diotoir the son of nemesis (talk) 16:52, August 8, 2018 (UTC)
  4. Mortis should be able to get round Spawn of Scutter's side and push it around well enough, even without its weapons. With them, I'd say it's almost a shoo-in. Hogwild94 (talk) 17:34, August 8, 2018 (UTC)
  5. Spawn of Scutter is a great shape for Mortis to axe, and one wonders when the damage will begin to show. I can't see SOS flipping Mortis over with the spike, though it may get a few attacks in of its own; Mortis' attacks will simply impress the judges more, should it get to that stage at all. Raz3r(talk) 18:26, August 8, 2018 (UTC)
  6. Both robots have taken out machines very similar to their opponents. But Crusader 2 was better than Vercingetorix, so...I really do question what Spawn can actually do to Mortis in the long run. CrashBash (talk) 04:30, August 10, 2018 (UTC)
  7. Shame for Spawn of Scutter but Mortis has the superior weaponry and armor. BizarroKing (talk) 22:23, August 8, 2018 (UTC)
Votes for Spawn of Scutter
  1. Mortis being toppled over multiple times by the spike is definitely possible, and as we saw against Steg 2, the weapons can get stuck in awkward spots, making a self-righting maneuver impossible. The axe will do no damage on Mortis, so it's a flip off. Wide and invertible usually prevails against boxy and unreliable srimech. Jimlaad43(talk) 16:06, August 8, 2018 (UTC)
  2. Stunned by this result, Spawn has the superior wedge and it will eventually overturn Morris. It can self-right, but can also lose a track at any point. TOAST 18:54, August 8, 2018 (UTC)
  3. 100% agree. Spawn of Scutter can take a lot of punishment, its breakdown had nothing to do with Razer in the Southern Annihilator. Mortis, meanwhile, seems to seize up at every other opportunity and I think the spike will dislodge a track. Toon Ganondorf (t c) 21:16, August 8, 2018 (UTC)
    How many times did Mortis actually "seize up" during Series 4? The answer is one in six fights. That's hardly "every other opportunity" by any definition. CrashBash (talk) 21:22, August 8, 2018 (UTC)
    Wouldn’t you just cast a vote for the other side? Toon Ganondorf (t c) 01:21, August 10, 2018 (UTC)
    Because I'm just as entitled as everyone else to point out what I feel are a few misconceptions? For more see NJGW's counter to Toast's vote on Plunderbird vs Killertron. CrashBash (talk) 04:27, August 10, 2018 (UTC)
    The question was not “why did you respond to my vote”, it was “why would you respond to my vote within seven minutes of it being posted despite not voting in any fight of this heat?” One would think that actually posting a vote is a much more effective and social way to express your views. I’m aware that you have voted now, but you’ve essentially been lurking without participating and I don’t understand why. TOAST 05:42, August 10, 2018 (UTC)
    That shouldn't change the fact that it's still a misconception that I have the right to point out since everyone else is allowed to point out a misconception without being challenged, since (as I said) NJGW pointed out one in one of your previous votes and nobody saw a problem with that. The fact that it was supposedly posted seven minutes after TG made his is irrelevant here because I simply didn't know that was the case. And to answer your question, I'm afraid the reason is a combination of I've been too busy and too tired from work, the main reason as to why I decided I wouldn't be a judge in this series as I knew I wouldn't be able to fully commit. Also there's the fact that most of the votes are for the robots I felt would win anyway, so there's very little for me to contribute except for really close votes, such as Androne 4000 vs 13 Black. If I can get to a vote when it's still quite fresh, then I'll vote, but as it stands, usually when I get here, most of the rounds have been open for several hours and most of the users have already voted. CrashBash (talk) 14:37, August 10, 2018 (UTC)
  4. It's very very tight for me, but whilst Mortis' axe might land a lot of hits any damage will likely be superficial. Spawn of Scutter has the lower ground clearance and can keep getting the spike into play, and yeah, I agree that Mortis will probably lose a track. Combatwombat555 (talk) 22:13, August 9, 2018 (UTC)
Winner: Mortis (7-4)

Androne 4000 vs 13 Black (Ext 2)[edit source]

Androne 4000 13 Black (Ext 2)
Votes for Androne 4000
  1. The Nuts 2 theory is an understandable one, but I don't think I can back it. 13 Black is going to hit Androne 4000 in one place with one hit, whereas Nuts 2 hit the same area multiple times in succession. I can see Androne 4000 being zippy enough to get to 13 Black, tanking one hit if needed, and then crushing into it. NJGW (talk) 14:59, August 8, 2018 (UTC)
  2. I'd be surprised if 13 Black hit the hydraulic crusher; the wheels and side armour are in the way after all. Androne 4000 doesn't just have a powerful crusher, it's also a very capable pusher, and I can see it feeding 13 Black to the hazards and the House Robots, demonstrating more control and aggression. If it gets the crusher in, it'll definitely pierce, and 13 Black would have no response at all. 13 Black's only chance is to disable the wheels, but I believe Androne 4000 will stand up to the onslaught as it did against Tauron. If 13 Black spins on the spot it's going to stop dead as soon as Androne 4000 hits it. Androne will tank it, as it did against Tauron, then Androne WILL control it with considerable ease, as it did against Tauron. Raz3r(talk) 18:26, August 8, 2018 (UTC)
  3. I actually think Androne’s wheels are here higher than 13Black’s discs, remember it’s high ground clearance. The HDPE armour will completely resist 13Black and a crush will come. TOAST 19:01, August 8, 2018 (UTC)
  4. Androne survived multiple hits from a superior spinner in Tauron, and I really can't see 13 Black landing hits on the wheels or crusher, the discs are just completely at the wrong height. I back Androne to get a grip once the discs stop on impact, and that'll cause severe damage. Combatwombat555 (talk) 22:13, August 9, 2018 (UTC)
  5. The votes here seem to make more sense than the ones over for 13 Black. Close, though. CrashBash (talk) 04:11, August 10, 2018 (UTC)
Votes for 13 Black (Ext 2)
  1. This is one of those battles involving two good machines where more than likely the winner will be decided in the first hit. If Androne 4000 grabs 13 Black, I trust it to push 13 Black into the pit at one point. However, I think of my favourite robots should achieve the victory against the Series 10 machine, because its deadly sit-and-spin tactic should be capable of bending Androne 4000's crusher and leak hydraulic fluid everywhere, like Nuts 2 did. With this one attack, 13 Black can simply tank some pushes from the robot with the broken crusher, before landing some more hits needed to win a judges' decision on all accounts. 13 Black has lived up to its name in terms of bad luck in the last couple of tournaments. Will A Fantasy Audited War 3 break this losing streak? SpaceManiac888 (Talk) 14:20, August 8, 2018 (UTC)
  2. The bit that worries me for Androne in this battle isn't the Hydraulics, but the wheels. They are exposed and at the same height as the discs on 13 Black. Carbide may have been able to wriggle free from a broken wheel, but it had the gyro forces from the blade to save it there. Androne has to hope another attack from 13 Black knocks it free instead of tearing armour off, like Tauron found easy. Jimlaad43(talk) 16:08, August 8, 2018 (UTC)
  3. Not only is that hydraulic pipe and the wheels are exposed in the wrong places against a double spinner. The claw in my opinion was...awkward. It's bent at such a sharp right angle that it even the wedge prong don't help it. Yes it grabbed Concussion but that was a dead robot and against Tauron its driving/control was what saved it, it claw more or less did really grab. That won't be grabbing 13 Black and the already mentioned hydraulics and wheels being at a good height for a good hit, I cannot see Androne going further.Diotoir the son of nemesis (talk) 16:59, August 8, 2018 (UTC)
  4. Yeah, this is a good match up, but I buy the argument that the wheels are exposed at just the right level for 13 Black to catch and take them out. Hogwild94 (talk) 17:36, August 8, 2018 (UTC)
  5. 13 Black will spin to win. BizarroKing (talk) 22:23, August 8, 2018 (UTC)
Winner: Androne 4000 (5-5, 2-1 judges' decision)

Gemini (4) vs Tricerabot[edit source]

Gemini (4) Tricerabot
Votes for Gemini (4) Votes for Tricerabot
  1. Is the original Tricerabot invertible? Judging from its Tag Team Terror battle against Drillzilla and Tut Tut, it looked as if it was when the paper bags got burnt. With this evidence, plus the fact that Tricerabot's pushing power was to the extent that it could overturn Matilda, I think it will do OK against Gemini, which as proven against the Series 4 Tornado, generally struggled against good rambots. Who knows, maybe one of the twins will be pushed into the CPZ, where Shunt and especially Matilda will cause serious damage that might result in a knockout? Regardless, Tricerabot to win on a judges' decision or knockout... unless it turns out that Tricerabot is not invertible. Then I will change my vote. SpaceManiac888 (Talk) 14:20, August 8, 2018 (UTC)
  2. Tricerabot is a great machine, and like Tornado did against Panzer, I feel like most UK machines would struggle against Tricerabot. Gemini is one, and will lose this. NJGW (talk) 15:00, August 8, 2018 (UTC)
  3. Gemeni to be marmalised into the walls. Jimlaad43(talk) 16:09, August 8, 2018 (UTC)
  4. Gemini may get a flip but in a similar fashion to the Tornado fight it will be slammed about and against a wall where one side may become immobile (especially if this is the Series 4 one which is probably a light-middleweight for a single cluster). Diotoir the son of nemesis (talk) 17:02, August 8, 2018 (UTC)
  5. Yeah, Tricerabot is as good a pusher as the first Tornado, so should be able to pull off a similar victory. Unless both twins gang up at once, I can't see it getting flipped. Hogwild94 (talk) 17:37, August 8, 2018 (UTC)
  6. This'll be even more dominant than Tornado's display. Tricerabot has the weight behind it, not to mention the pace, and I think Gemini will struggle to get the flips in. Raz3r(talk) 18:26, August 8, 2018 (UTC)
  7. I would vote for Tricerobot even if it wasn’t invertible. TOAST 19:02, August 8, 2018 (UTC)
  8. Tricerabot only needs to take one twin out, though I can see them ramming both Gemini twins to death. BizarroKing (talk) 22:23, August 8, 2018 (UTC)
  9. Doesn't Tricerabot need to take out both twins to win by knockout? In a smaller arena with more dangerous hazards against a heavier opponent, that could well happen. Combatwombat555 (talk) 22:13, August 9, 2018 (UTC)
Winner: Tricerabot (9-0)

Round 2[edit source]

The Grim Reaper vs Mortis[edit source]

The Grim Reaper Mortis
Grim reaper.jpg
Votes for The Grim Reaper
  1. If Death loses this, I will surprised to say the least. Jokes aside, The Grim Reaper easily has this in my opinion. After all, battles against flippers such as Gravedigger and Steg 2 have shown that flips generally compromise its mobility and ability to self-right. The Grim Reaper will be relentless with its flips to the extent that similar damage will occur, resulting in a knockout. SpaceManiac888 (Talk) 14:56, August 10, 2018 (UTC)
  2. Can't really see much Mortis can do. Fairly sure it has the higher ground clearance. CrashBash (talk) 15:01, August 10, 2018 (UTC)
  3. The Grim Reaper is a well-rounded, well-paced, resolute machine. It may not be explosive, but its versatility and solidity makes it a candidate to beat such a large portion of machines. Mortis is one of those, which can only hope to win via tons of axe hits. If it used the ground-hugging skirts from BattleBots, it'd have a chance, but not in this incarnation. NJGW (talk) 15:07, August 10, 2018 (UTC)
  4. Keep flipping and Mortis will eventually get stuck. Jimlaad43(talk) 15:30, August 10, 2018 (UTC)
  5. Oh dear Space that joke :P As we saw with Gravedigger, Behemoth and Steg 2, Flippers were NEVER Mortis' stronghold and it ALWAYS lost. See those battles (particularly the Steg 2 one) and you'll have some visual representation.Diotoir the son of nemesis (talk) 15:40, August 10, 2018 (UTC)
  6. Yeah, Mortis won't stand up to being flipped especially well. Though, to be fair, I do think it was unlucky against Steg 2; had its weapons been working properly, it could well have snuck that one.
  7. Sadly as many have mentioned, Mortis doesn't do well against flippers. BizarroKing (talk) 21:06, August 10, 2018 (UTC)
  8. Genuine potential for The Grim Reaper to score a KO on Mortis here. Mortis had dreadful reliability when it came to self-righting, and The Grim Reaper can easily get powerful flips in on a robot that weighs less than 80 kilos. Not enough for an OotA in the reboot arena, but enough to dominate the battle. Raz3r(talk) 11:39, August 11, 2018 (UTC)
Votes for Mortis
Winner: The Grim Reaper (8-0)

Androne 4000 vs Tricerabot[edit source]

Androne 4000 Tricerabot
Votes for Androne 4000
  1. Ah, 13 Black just cannot catch a break in recent tournaments. Anyhow, I would support Tricerabot if its ground clearance was not exceptionally high, since I would have voted it through on shear pushing power alone. Alas, I see it getting stuck on Androne 4000's forks, enabling the crusher to come into play. To make matters worse for the American machine, its exposed tyres at the front will prove easy pickings for the crusher to burst, compromising its mobility and scoring Androne 4000 considerable damage and aggression points. Providing that the yellow machine is not pushed onto the floor flipper and thus overturned, I see it controlling this battle, winning on a judges' decision via all accounts. SpaceManiac888 (Talk) 14:56, August 10, 2018 (UTC)
  2. Ah. When I said Tricerabot could beat most UK machines, I didn't mean the reboot... Androne 4000 will hold firm to a couple of slams, and then sink itself into Tricerabot. NJGW (talk) 15:08, August 10, 2018 (UTC)
  3. Tricerabot is crushable definitely, especially the tyres. Androne will be pushed around until it gets a killer shot. Jimlaad43(talk) 15:31, August 10, 2018 (UTC)
  4. I blame you CrashBash for that loss last round, anyway even though I am the only person here who detests the crusher of Androne 4000, it can still use the prongs to get underneath the high ground clearance and though I don't see the crusher being effective it can still "grab" its opponents and control Tricerabot to a hazard or pit.Diotoir the son of nemesis (talk) 15:36, August 10, 2018 (UTC)
  5. Much as I love Tricerabot, I can't see exposed tires, high clearance and carboard topping holding up against Androne. Toon Ganondorf (t c) 22:07, August 10, 2018 (UTC)
  6. Only Androne has a chance of scoring damage points really, and it'll get quite a few visual points against that armour. Androne also displayed more control in its fights than Tricerabot often did. With Tricerabot having that high ground clearance and big exposures at the wheels, I just don't see how Androne won't take advantage. Raz3r(talk) 11:39, August 11, 2018 (UTC)
Votes for Tricerabot
  1. Well, it's an American robot, of course its ground clearance is going to be high. But I still think Tricerabot could still win. Its paper bag top might actually play to its advantage, giving the impression that Androne has punctured really deeply when it hasn't even touched the surface, or it might just get snagged on the beak, meaning the team have to waste time getting it off. More to the point, I wouldn't be surprised if Tricerabot's high ground clearance allows it to continue pushing Androne around whilst still in its clutches and push it into any of the trouble-zones. Of course, I wouldn't be surprised if I was the only one who voted this way. CrashBash (talk) 15:04, August 10, 2018 (UTC)
  2. Tricerabot is aggressive enough to barge Androne and avoid getting meaningfully pinched. Hogwild94 (talk) 18:14, August 10, 2018 (UTC)
  3. Disappointed that 13 Black lost though it wouldn't have fared THAT much better I suppose; for you see I feel Tricerabot is a really good rammer and I think they can ram Androne to death. BizarroKing (talk) 21:06, August 10, 2018 (UTC)
  4. Tricerabot to dominate Androne with its superior pushing power. Sam (BAZINGA) 22:15, August 10, 2018 (UTC)
Winner: Androne 4000 (6-4)

From the Vault: Tough as Nails vs Constrictor vs Leveller 2 vs Trax[edit source]

Some say getting to the first round proper of A Fantasy Audited War 3 is harder than achieving the same outcome in Wikia Series 8. And they might be right, as although Tough as Nails managed to reach the heat final, Constrictor, Leveller 2 and Trax all failed to qualify for this tournament. Nonetheless, Tough as Nails' Wikia Series 8 melee was not exactly easy, with the 11th seed finding itself against three opponents that were difficult to push into the pit.

Tough as Nails
Tough As Nails.png
  1. Tough as Nails and Trax. Was this the only melee on the arena forums where three robots were tied on votes and thus required a judges' decision to determine which of the three would go through? It was interesting to read, regardless. Anyhow, unlike with most of the voters in the original tournament, I trust Tough as Nails to simply stay out of trouble and concentrate on picking its opponents carefully. I think it will target Constrictor first, because although its design is awkward, it is noted that its lifter was generally ineffective and the robot itself could be pushed around by opponents such as Tsunami. Therefore, one good grab, particularly from the rear, will be good for the "grab and pit" technique. Of the three remaining machines, I see Trax darting around, pushing and slamming into Leveller 2 and Tough as Nails, where its speed will probably prevent the seed from grabbing it sufficiently. Therefore, I see Tough as Nails focusing on Leveller 2, whereby the yellow and red machine's poor control, combined with a boxy shape, will probably enable Tough as Nails to grab it from the rear, which should be enough for another pitting. SpaceManiac888 (Talk) 12:54, August 12, 2018 (UTC)
  2. Tough As Nails and Leveller 2. Constrictor and Trax are the weakest robots here, the most flippable and the easiest to grab by Tough As Nails. Constrictor and Trax both fall into the "good idea, poor execution" category for outside-the-box weapon designs, which will only hurt them against two robots that got it right. Jimlaad43(talk) 13:43, August 12, 2018 (UTC)
  3. Trax and Leveller 2. Gonna go a bit left field here and drop Tough as Nails. I think both Trax and Leveller 2 are slippery opponents who can sneak in their weapons decently against Tough as Nails. Even Constrictor is a machine with solid traction and strength. I think Tough as Nails will struggle to carry out one KO and be edged out on a Judges' decision - as silly as that may sound. NJGW (talk) 14:27, August 12, 2018 (UTC)
  4. Tough as Nails and Trax. Constrictor and Leveller 2 are decent robots, but these two are more nimble on their feet, so to speak. Hogwild94 (talk) 17:58, August 12, 2018 (UTC)
  5. Tough as Nails and Leveller2 Good fight, this. Constrictor won't be able to launch any meaningful attacks and I just wonder whether Trax can either. It has the pace and good pushing power, but it needs to get completely under a robot to be effective. I don't think that it'll be able to do that against Tough as Nails or Leveller 2. Leveller 2 is unlikely to suffer that much damage, minor pinches from TaN aside, and I can see Constrictor being pitted by TaN while Leveller 2 flips Trax around. Raz3r(talk) 08:31, August 13, 2018 (UTC)
  6. Tough as Nails and Trax. Can I at least cast a very last vote to help you out here? I feel Trax will be harder for TAN to deal with than Leveller, who whilst not bad still feels vulnerable to the other two. CrashBash (talk) 14:34, August 14, 2018 (UTC)
Leveller 2
Leveler 2.jpg
Results Qualified: Tough as Nails and Trax Score: 5-0-3-4

Heat Final[edit source]

The Grim Reaper vs Androne 4000[edit source]

The Grim Reaper Androne 4000
Grim reaper.jpg
Votes for The Grim Reaper
  1. Ultimately, Androne 4000's usage of ridged wedges may come back to haunt it, because unlike with a wedge like Razer, the yellow machine's ground clearance is exploitable at the front, as well as at the sides and rear, to flippers. I trust The Grim Reaper's agility to be crucial in avoiding the wedges, before utilising its flipper to topple over the crusher several times. Androne 4000 may be able to self-right, but without the ability to get underneath, crush and push its opponent, it will be on the back foot against the Series 7 machine. Therefore, although Androne 4000 will probably win the damage points through just one crush, The Grim Reaper will easily sway the judges over thanks to its superior aggression and control. SpaceManiac888 (Talk) 12:54, August 12, 2018 (UTC)
  2. Androne has a srimech, that doesn't mean it can reliably self-right. It's uni-directional, assisting only with flips onto the rear, we never saw it move, and unsurprisingly Androne 4000 lost a real battle by being flipped over. No benefit of the doubt this time. TOAST 14:39, August 12, 2018 (UTC)
  3. Androne has an awful crusher, just look at that angle and just because it has a self righter doesn't mean its reliable, I doubt that pole would be able to lift a 110Kg robot. That said it may use its prong (the only real weapon it has at the moment) but aside from that the flipper will be more aggressive and damaging (internally). So yeah if the crusher wasn't at that horrid sharp 90 degree angle and prongs were less susceptible to being bent out of place every battle I'd give it to Androne.Diotoir the son of nemesis (talk) 15:42, August 12, 2018 (UTC)
  4. Can't see any meaningful grips by Androne, can see Grim Reaper getting some meaningful flips though. Hogwild94 (talk) 17:59, August 12, 2018 (UTC)
  5. Not one crusher had a fast srimech that didn't leave it vulnerable to follow-up attacks, and I can't see Androne 4000's being fast either, if it even works at all. The Grim Reaper will be in major peril if Androne gets an attack from the side, but I'm going to back it to get the critical first attack in and dictate the fight from there. Raz3r(talk) 08:31, August 13, 2018 (UTC)
  6. As a gripper/crusher, Androne is useless so all Grim Reaper has to do is flip Androne over and it wins. Tricerabot would be winning this had Androne not been overrated against it, Tricerabot would easily pit Androne. Sam (BAZINGA) 15:50, August 13, 2018 (UTC)
  7. If Androne got a grip it could do some severe damage to The Grim Reaper, but it's more likely that The Grim Reaper gets a flip in- and I don't think Androne will be able to easily self-right. Combatwombat555 (talk) 19:50, August 13, 2018 (UTC)
Votes for Androne 4000
  1. Androne can self-right, and the claw will find Grim Reaper to be the right shape and size to fit below. A swift crushing on the top of Grim Reaper will find something important, especially if it gets in on the wheels. Grimmy will try flipping to victory, but the crusher is good enough to turn the battle on its head. Jimlaad43(talk) 13:39, August 12, 2018 (UTC)
  2. Grim Reaper's front as a whole is wide. It doesn't just have a flipper lip - it has the entire curved front too, which Androne 4000's prongs will prise underneath. From there, and overhead crunch from Androne 4000 will probably cripple the green machine. NJGW (talk) 14:28, August 12, 2018 (UTC)
  3. You know what, I'll give the nod to Androne here, I think they can survive the flips and pierce Grimmy something fierce. BizarroKing (talk) 22:45, August 12, 2018 (UTC)
Winner: The Grim Reaper (7-3)
Community content is available under CC-BY-SA unless otherwise noted.