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Forums: Index > Random Format Series 4 > Random Format Series 4 - Heat the Third
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The arena

Heat the Third of Random Format Series 4 is the first of two concurrent heats as we find ourselves in the Pinball Warrior tournament. Speed and manoeuvrability is what matters in this format, with weapon power not really required. Sir Killalot, Matilda and Shunt are patrolling the arena to stop the robots scoring points. 7 robots will compete, with only the best continuing out of the heat. For the Pinball, please write how many points you think the bot would score in the time allocated. The maximum score you can award is 300 points.

Pinball

Wheely Big Cheese

Wheely Big Cheese
Wheelybigcheese s4 mag
How Many Points Will They Score?
  1. 50 points. Wheely Big Cheese has been given the worst heat possible pretty much, as it isn't really designed to turn around corners sharply or deal with obstacles. I can see it getting some barrels down, but either getting trapped in the pit, bullied by a House Robot or falling off the ramp and getting trapped. Jimlaad43(talk) 08:44, April 21, 2020 (UTC)
  2. 90 points Yeah, the Pinball isn't Wheely Big Cheese's area. However, it could get in underneath the House Robots, and therefore maybe get a few more points. It'll go for the barrels as well, but struggle for anything else. Adster1005 08:49, April 21, 2020 (UTC)
  3. 80 points. I think 50 is a whisker harsh, but Wheely Big Cheese's huge size will be a massive detriment to it. Especially considering that Series 4 Wheely Big Cheese really wasn't even all that good. If a House Robot manages to dislodge a wheel, then it's going absolutely nowhere fast. CrashBash (talk) 08:50, April 21, 2020 (UTC)
  4. 75 Points I was a little confused to see the fourth Heat and then I noticed you're doing two at once :P The issue the Cheese has is that it swing about and has its moments of pausing. This is bad for a challenge like this where control is key. The barrels will be knocked and maybe a tire but I can't see it doing anything else....Diotoir the son of nemesis (talk) 08:55, April 21, 2020 (UTC)
    Yeah, I'm putting the tournaments that require very few battles each round up together to not let us get bored, like with the Annihilator which is one battle a round. Sumo Basho and Robotic Soccer will go up together later in the tournament too. Jimlaad43(talk) 08:59, April 21, 2020 (UTC)
    I imagine the 10 Robot Rumble round will also be paired up with something. CrashBash (talk) 09:03, April 21, 2020 (UTC)
    Because of the nature of a 10-Robot Rumble vote, it almost exists as a 4 battle voting session anyway, so it won't need to be paired with anything specifically, it'll just be a very quick heat. Jimlaad43(talk) 10:52, April 21, 2020 (UTC)
    A part of me want the 10 way to be something ridiculously over the top with Chaos 2, Hypno-Disc, Razer, Pussycat etc. :P Diotoir the son of nemesis (talk) 12:40, April 21, 2020 (UTC)
  5. 110 points. Roger Plant will probably know his machine is not suited for this event. Henceforth, he will probably go for some of the more exposed targets first, to get the points on the board. Both sets of barrels to be targeted first considering how open they are to attack, meaning about 50 points. Wheely Big Cheese can probably outmuscle Sergeant Bash for a 50 point target, before slamming into the multiball release for 10. Eventually, this is going to turn into another Roger Plant vs Sir Killalot fiasco. Think I remember telling you ladies and gentlemen about how Roger Plant was pulling out all the stops to try and get revenge on Sir Killalot, even challenging him to a battle against The Big Cheese for Series 4. Wheely Big Cheese and Sir Killalot are going to fight at some point, with the latter winning once more. SpaceManiac888 (Talk) 09:44, April 21, 2020 (UTC)
  6. 40 points. The slow, ponderous nature of Wheely Big Cheese combined with its awkward shape makes its inclusion in this heat a death sentence. The only things I can really see getting taken out are the barrels and multi-ball before it gets swarmed and stopped dead in its tracks. --TheyCallMeDoot (*doot doot*) 10:39, April 21, 2020 (UTC)
  7. 90 points - Wheely Big Cheese wasn't badly driven, and I can see it picking up barrels and one target. Eventually, though, its sheer size means it's going to get pinned. Combatwombat555 (talk) 13:45, April 21, 2020 (UTC)
  8. 75 points - Aha, brilliant! I love to see the usual heat winners getting screwed over by the random format, with this being the biggest example since Diotoir got lumped on a Tag Team with Oblivion 2. The most comparable real-life Pinball Warrior run in Series 4 here is Stinger, as both machines are unwieldy axlebot-typed machines, so I'm going to borrow Stinger's score of 75 here. TOAST 17:01, April 21, 2020 (UTC)
  9. I think Wheely Big Cheese is being slightly underrated here, and I'm also worried that more awkward-looking machines might get harshly judged in general, with more basic robots being given too much credit. Don't get me wrong, they can and are legitimately factors for some machines, but let's not forget something like Hypno-Disc outscored more standard designs like 101, S.M.I.D.S.Y. and Spikasaurus. Anyway, as for Wheely Big Cheese, it is an awkward thing to control, which will hinder it. However, its wheels are also big and will allow for traction in awkward situations. The flipper itself is also super long, and will allow it to reach out for the Point Targets - especially Bash's. I'm going for a similar pattern to Space's vote. I'm going to say Wheely Big Cheese will turn left, swipe down four barrels, turn towards Bash's 50 point target, and push its front in deep enough to reach the target. After that, it will probably get lost for a bit, bumbling around and eventually knocking the Multi-Ball Release. Down in the bottom right corner/middle area, it'll bumble around, but will close out proceedings by reaching into Matilda's target to claim another 50 points. An overall total of 130 points. NJGW (talk) 17:22, April 21, 2020 (UTC)
    You mention Spikasaurus. Now I know a lot of people argue about how Spikasaurus is underrated/overrated/just rated, but irrespective of all that, I must say that Spikasaurus' Pinball run may be one of the biggest failures in Robot Wars history. Honestly, Spikasaurus was well-designed for this event; it was quick, compact, agile and resilient, qualities a robot needs to do well in Pinball. Yet, Spikasaurus just doesn't score points throughout most of the run. Quite frankly, if one was shown Spikasaurus' battles beforehand, they would most likely think it could compete with the big bots in Gemini and Spawn of Scutter. The fact it came joint-last and was outscored by Banshee, Stinger and a poorly S.M.I.D.S.Y. is nothing short of embarrassing. SpaceManiac888 (Talk) 17:41, April 21, 2020 (UTC)
  10. Four from one set of barrels, a 50 point target, the multi-balls and the 75 point target = 155 points. Hogwild94 (talk) 17:42, April 21, 2020 (UTC)
  11. 40 points: Wheely Big Cheese is so long and ponderous and prone to scrapping with Killalot, Roger Plant will take the same approach to round one as he did in the actual championship. He'll sweep over the barrels, get stuck in the pit like Stinger did, and then get wedged under Killalot for the rest of the round. Toon Ganondorf (t c) 23:17, April 21, 2020 (UTC)
    To be honest I'd never even considered that. I wouldn't put it past Roger Plant to score 0 points just for the sake of using the entire run to try and flip Killalot over. Jimlaad43(talk) 23:28, April 21, 2020 (UTC)
Score: 85 points

Kronic the Wedgehog

Kronic the Wedgehog
Kronicthewedgehog mag
How Many Points Will They Score?
  1. 160 points. Kronic should dart around the arena quite well, going over the ramp, getting the car bonnet and maybe a few of the House Robot tyres, but I don't see it being able to keep going for a monumental score. Jimlaad43(talk) 08:44, April 21, 2020 (UTC)
  2. 120 points. This is more like it. Kronic's better suited for taking on the trial events and could certainly make a good effort. What lets it down here is its general sluggishness. CrashBash (talk) 08:51, April 21, 2020 (UTC)
  3. 110 Points Maybe a little lower to what others may think but I do question how well it will do when tackling the House Robots defending the big points. I think Kronic is bulky enough to take down the barrels and hit the car door and bumper but the House Robots and ramp will give it trouble.Diotoir the son of nemesis (talk) 08:56, April 21, 2020 (UTC)
  4. 85 points. A solid, if unspectacular run here. Kronic the Wedgeshog should be capable of taking out 25 points worth of barrels, one of the 50 point targets, and the multiball release. Should urge caution when citing the car door; very few machines were capable of doing so, not only because some were too big, but also many experienced sluggish reception in that area of the arena. Kronic the Wedgehog was not exactly the quickest machine, so I can see the House Robots blocking it for the most part in this run. SpaceManiac888 (Talk) 09:39, April 21, 2020 (UTC)
  5. 130 points Kronic to start on the barrels, before moving to the multiball release. Following this it'll move to the car door before moving on to the other set of barrels, before then trying to go for the right target, and just hitting it to claim it. Adster1005 09:50, April 21, 2020 (UTC)
  6. 100 points. If I'm being honest, Kronic wasn't exactly a paragon of speed either, but it at least has a design that is better suited for the pinball than WBC. The usual stuff will be taken out alongside a 50 point target being activated, but I can't really see Kronic doing too much after that. --TheyCallMeDoot (*doot doot*) 10:43, April 21, 2020 (UTC)
  7. 120 points - A solid mid-table run (or mid-table for the IRL pinball anyway). Barrels, almost hitting one target but getting blocked, multiball, car doors, then eventually managing to sneak a target when Sgt. Bash isn't paying attention. Combatwombat555 (talk) 13:49, April 21, 2020 (UTC)
  8. 85 points - I agree with Space here. A slow and unspectacular run where Kronic isn't really incapable of any particular goal, but just doesn't do that many within 60 seconds. Better than Wheely Big Cheese, but not by much, similar to how Inverterbrat was only a bit better than Stinger despite seeming more competent throughout. TOAST 17:02, April 21, 2020 (UTC)
  9. Kronic needs to be careful about navigating the ramp here. It got itself beached just by going over the Pit of Oblivion slab in its melee. I think it'll probably play things safe at first, going for the left set of barrels, then turning to the right-side ones - getting around 35 points in the process. Then it'll make its way towards Matilda, maybe catching her out, and darting in towards the target sneakily for 50 more points. It'll follow this up with a rather awkward approach towards the Car Door in part to its boxy shape. I can then see it wrestling with Dead Metal for that final target in the closing period, and despite wasting a good amount of time in doing so, it should be able to sneak its worth through towards the target. I'll go for a total of 185 points, just about. NJGW (talk) 17:33, April 21, 2020 (UTC)
  10. Four from one set of barrels, one 50 point target, the car doors, the multi-balls and the other 50 = 165 points. Hogwild94 (talk) 18:10, April 22, 2020 (UTC)
Score: 130 points

Mazakari

Mazakari
Mazakari
How Many Points Will They Score?
  1. 85 points. Mazakari should be able to get going and score a few points at the start, but it doesn't seem like the most manoeuvrable or quickest robot ever. Its big flywheel will get in its way at times, and it just seems like something Sir Killalot would be itching to hook with his lance and hold up, trapping Mazakari for the rest of its run. Jimlaad43(talk) 09:59, April 23, 2020 (UTC)
  2. 120 points. I will say that Mazakari's large flywheel will actually benefit it greatly against the barrels. Compared to Hypno-Disc, who generally lacked the range in its flywheel to properly knock down the barrels, Mazakari certainly can use its large flywheel to take out every barrel on both sides, for 60 points in total. Its length will also enable it to strech itself to take out the 50 point target guarded by Sergeant Bash. Multiball release, before eventually its design will make it difficult to take anything else out, like the Car Door or the better guarded points targets. Still, 120 is not too bad of a score! SpaceManiac888 (Talk) 10:17, April 23, 2020 (UTC)
    Speaking of Hypno-Disc, why were the team unhappy with their robot's performance? Hypno-Disc is hardly equipped to succeed in the Pinball. SpaceManiac888 (Talk) 10:17, April 23, 2020 (UTC)
  3. 100 points I can see Mazakari getting a few points on the board, probably at least one of the targets, but I don't really see it making too much headway. I feel even here I'm being a whisker generous. CrashBash (talk) 10:18, April 23, 2020 (UTC)
  4. 40 Points I feel we're being a little too generous with Mazakari right here. Yes it was royally screwed over but for the little amount of time it was active and not being hooked onto Mortis or pushed about, it didn't really seem that fast nor did it seem to have much traction. That right there screws it over. The barrels are a given and maybe one of the other obstacles but I can't see a very impressive run, especially if the House Robots (i.e. Sir Killalot) will push it back and will give it a very hard time at trying to do anything. And for the small amounts of time it isn't, I can't see it doing very well at getting going, so yes I am being a little harsh here with the scoring but I don't see it doing much as the time runs out.Diotoir the son of nemesis (talk) 11:33, April 23, 2020 (UTC)
  5. 100 points. I don't think Mazakari is fit to beat Kronic's score, but it'll manage a decent run nonetheless. The usual stuff will be taken out, with about 8 barrels and the multi-ball being activated. It'll probably go for a 50-point target and succeed, but I think it'll be all Mazakari can do as its big flywheel will hinder in some areas more than it will help. --TheyCallMeDoot (*doot doot*) 12:41, April 23, 2020 (UTC)
  6. 80 points 4 barrels on the left, getting Bash's 50 tyre and a multiball. It will then try and get the 75 tyre, but time will expire. Adster1005 15:15, April 23, 2020 (UTC)
  7. 90 points. I'd love to give it 250 points simply for being from Darlington, but I must be realistic and give Mazakari a squarely below-average run. TOAST 15:26, April 23, 2020 (UTC)
  8. 80 points - Yeah, Mazakari didn't seem particularly fast or manoeuvrable, barrels and one target will be about it. Did you get your maths right on WBC's run Jim by the way? I make the average of everyone's scores 85, not 110. Combatwombat555 (talk) 16:37, April 23, 2020 (UTC)
    That's why I asked on my Millenium Bug vote, as I got the same as you. Adster1005 16:39, April 23, 2020 (UTC)
    No, that was me. Jim wrote "11", and I was thinking there's no way that could be right. CrashBash (talk) 16:40, April 23, 2020 (UTC)
  9. 25 from one set of barrels, one 50 point target and the multi balls, then the disc gets stuck on the multi ball holder thing, trapping it for the rest of the run. 85 points Hogwild94 (talk) 18:12, April 23, 2020 (UTC)
  10. Think the Mazakari boys might fancy going for the ramp immediately with their invertibility. They'll have to be careful not to have the front end drift sideways, but I'll give them the benefit and say they complete an early charge. They then struggle to make headway on Dead Metal's target, and get pressed by Sir Killalot for a period, before releasing the Multi-Ball bumper, and sneaking into Bash's target. The run finishes with a return to the barrels they never took down in the first place, knocking down 3 in the process, for a total of 95 points. NJGW (talk) 02:55, April 24, 2020 (UTC)
Score: 90 points

Millennium Bug

Millennium Bug
Millennium Bug
How Many Points Will They Score?
  1. 20 points. I can see Millennium Bug having one aim, get over the ramp. It'll take it an absolute age, but it's probably the only realistic obstacle it could score points in, plus it gives it a little bit of a respite from the House Robots. Of course, they'll all just be sat at the bottom, waiting to marmalise Millennium Bug as soon as it walks off the end, so the 20 points will be it. Jimlaad43(talk) 09:59, April 23, 2020 (UTC)
  2. 10 points. Not a chance it is going to get over the ramp, Sir Killalot will probably prevent it, knocking the bug over in the process. Can see it having enough power to take down two barrels on its left, though. SpaceManiac888 (Talk) 10:07, April 23, 2020 (UTC)
  3. 20 points. "Will they take on the barrels? Five points for each one (descends into laughing fit) knocked over.....in your own time, boys! Don't worry about it!" You remember that quote from Banshee's pinball run? It was a hilarious run, but it does point out something very crucial. Notice that, up until the very end, the House Robots gave Banshee a LOT of breathing room? As if they knew there was no point in trying to attack it, since it wasn't going to score very high at all. Well, I think the same will hold true here. If Sir Killalot is going to do anything, it's push Millennium Bug towards the barrels purely out of sympathy, so it at least gets something. CrashBash (talk) 10:15, April 23, 2020 (UTC)
    Of course I remember that line, I had that heat recorded for many years. I honestly thought he was saying "If you run outta time boys..."! Hogwild94 (talk) 18:14, April 23, 2020 (UTC)
  4. 20 Points Well, I mean there are the barrels.Diotoir the son of nemesis (talk) 11:34, April 23, 2020 (UTC)
  5. Oh, dear... When you said Millenium Bug was in an "interesting" heat, Jim, you weren't lying at all. This is gonna be extremely harsh, but I can't even give Millenium Bug any points whatsoever as it'll take most of the run either turning to meet the barrels or try to go off the ramp and failing. Meanwhile, Sir Killalot has had enough and decides to kill Millenium Bug off rather than wait for another 29 hours. 0 points. Jesus christ... --TheyCallMeDoot (*doot doot*) 12:38, April 23, 2020 (UTC)
  6. 15 points. It will slowly move over to the barrels. It will take out the left most barrel which will topple the two that rely on it to gain the 3 barrels. Can I ask if the score the average of everyone's points? Adster1005 15:18, April 23, 2020 (UTC)
    It is a mean average of each vote, and where the average is not a multiple of 5, it always rounds up. Kronic got 126, so was rounded up to 130, for example. Jimlaad43(talk) 18:10, April 23, 2020 (UTC)
    Thought that was it, just Wheely Big Cheese's score didn't quite match, but that's been sorted. Adster1005 18:13, April 23, 2020 (UTC)
  7. 15 points. The top three barrels eventually fall, and then it spends the rest of the run trying and failing to topple the ground level ones, before turning away to score points elsewhere without actually doing so. Poor thing. TOAST 15:29, April 23, 2020 (UTC)
  8. 20 points - So it's the top three barrels, and I'll be kind and say that Millennium Bug manages to get one more over with strategic use of the lifter. Combatwombat555 (talk) 16:37, April 23, 2020 (UTC)
  9. Banshee was funny though, this is just cruel. Another 20 points. Hogwild94 (talk) 18:14, April 23, 2020 (UTC)
  10. 30 points, with it pushing slowly into a far bottom barrel long enough to send a second row and the top row barrel down, before slowly turning, causing enough movement to knock the other second-row barrel down, and doing similar to the barrels on the other side of the arena. I think they'll just stay within their own comfort zone here and see what they can do with such limited movement. NJGW (talk) 03:05, April 24, 2020 (UTC)
Score: 20 points

Panic Attack

Panic Attack
Panic Attack S4
How Many Points Will They Score?
  1. 275 points. I don't see Panic Attack reaching the heights of 300 like they did in Series 2, but an improved robot over their championship-winning iteration should monster this course. The ramp, barrels, the car doors and bonnet are easy, and it should absolutely hit at least two of the House Robot tyres. This will be a strong and accomplished run by Panic Attack. Jimlaad43(talk) 20:17, April 24, 2020 (UTC)
  2. 265 points Left barrels for 20, 50 points for Bash target, 25 for the sphere. 20 for the ramp, 75 points for Dead Metal's target, and then the car door for 25, before getting Matilda's 50 point but just out of time for the last barrels. Adster1005 20:48, April 24, 2020 (UTC)
  3. 245. I see its score being very comparable to Spawn of Scutter's, in all honesty. CrashBash (talk) 20:57, April 24, 2020 (UTC)
  4. 230 = 20 from first barrels, 50 point target, 10 for multi balls, 75 point target, 25 for the doors and one final target. Hogwild94 (talk) 21:11, April 24, 2020 (UTC)
  5. 255 points. Meh, I will say Panic Attack equals Gemini's run. Great control and pace as per usual, should be simple enough for Kim Davies. Surely no one called NJGW is going to object here? SpaceManiac888 (Talk) 21:28, April 24, 2020 (UTC)
  6. 245 points - I agree that it'd be similar to Spawn of Scutter's run. Combatwombat555 (talk) 22:25, April 24, 2020 (UTC)
  7. 245 points. This is a shame. Instead of losing WBC to format shenanigans and benefitting the likes of Kronic, it's turned into an all-star heat between Panic Attack and Mortis, with WBC watching from the stands. Emulating Spawn's score here. TOAST 00:29, April 25, 2020 (UTC)
  8. 280 Points Panic Attack is really well driven, perfect for this competition! It can slither itself about with careful driving, scoring the big point. I will say, the ramp will be the big issue here, given its design and perhaps even the multiballs in the pit but everything else is free candy moreorless.Diotoir the son of nemesis (talk) 06:53, April 25, 2020 (UTC)
  9. Panic Attack to comfortably go round most of the course, though I do think its low, angled design could see Dead Metal and it having a timewasting coming together. I'll go for 230 points. NJGW (talk) 00:47, April 26, 2020 (UTC)
  10. 260 points At this point, Panic Attack seems to be unstoppable in this pinball. The barrels will go first, then the targets, then the car door and finally the multi-ball will be released for a hard score to beat for the remaining 'bots. --TheyCallMeDoot (*doot doot*) 14:09, April 26, 2020 (UTC)
Score: ? points

Mortis

Mortis
Mortis
How Many Points Will They Score?
  1. 290 points. Speaking of the Series 2 Semi-Final Pinball Trial... Mortis didn't get a chance to properly give the pinball a go because they were knocked out too quickly, then decided to be sporting about the whole thing and didn't try when given a rerun. As such, this is Rob Knight's time to shine, and Mortis is certainly designed brilliantly for this kind of run. I can see it definitely being up there with a run like Spawn of Scutter. It can certainly get the 175 points from all three Tyres, and then it's a case of mopping up a load of points from all the other targets. With all the desire in its driving, Mortis is one of only very few Series 4 robots I could see get close to the 300 mark. Jimlaad43(talk) 20:17, April 24, 2020 (UTC)
  2. 200. That might be a BIT generous there, Jim. I think it'd get maybe slightly better than Bigger Brother/Diotoir. CrashBash (talk) 20:58, April 24, 2020 (UTC)
  3. 230 = Almost same run as Panic Attack. Hogwild94 (talk) 21:13, April 24, 2020 (UTC)
  4. 85 points. Quite frankly, Mortis was rubbish in the Series 3 Pinball, being slippery and pretty much all over the place, doing anything except scoring. It was also very slippery in its Series 4 campaign, so little to change here. 25 points for the barrels, maybe a lucky 50 point target, and the multiball release for 10, before its control issues cost it once more. SpaceManiac888 (Talk) 21:15, April 24, 2020 (UTC)
  5. 180 points - Given that the maximum is apparently 300, that's a VERY generous score. I can see Mortis starting well- most barrels, multiball, car door, and two targets, but getting crowded out before it get to the third. Combatwombat555 (talk) 22:34, April 24, 2020 (UTC)
  6. 175 points. A much better effort than Series 3 from a Mortis who wants to win, but falls short of Panic Attack's lofty heights. TOAST 00:32, April 25, 2020 (UTC)
  7. 80 Points Seems me and Space are singlehandly screwing Mortis here :P The issue is, and I do apologise for sounding like a track record but, Mortis' tracks are not very reliable and even the slightest bit of attack from Sir Killalot or any House Robot when getting a tire, it will be dead and unable to move on one side, running out of time. There's also the factor that Space pointed out, it was very slippy and struggles to almost aim itself. It'll do well at first and hitting barrels and maybe hitting a target but because of interference with House Robots, Mortis will be most likely immobile for the rest of the game...Diotoir the son of nemesis (talk) 06:59, April 25, 2020 (UTC)
    I dunno...yeah, it had track issues in Series 2 and 3, but by Series 4 it looked like it had gotten those gremlins fixed. Certainly went through six fights (technically seven) without issue. CrashBash (talk) 07:09, April 25, 2020 (UTC)
    I believe the Steg 2 fight saw issues, but you are right in that Series 3 was pretty bad for track issues. What I was trying to imply was, as soon as it targets one of the tires or goes near a House Robot the tracks will be damage and honestly, I wouldn't put it pass the House Robots to be "extra" aggressive towards Mortis...Diotoir the son of nemesis (talk) 08:41, April 25, 2020 (UTC)
  8. 155 points 20 from the left barrels, 50 for Bash's target, 10 for multiball, it will then try and get in behind Dead Metal and just get the 75 target before time expires. Adster1005 08:50, April 25, 2020 (UTC)
  9. 155 points for me as well, here. NJGW (talk) 00:49, April 26, 2020 (UTC)
  10. 180 points. This Mortis will finally be able to show what it can do, and the result is... not actually that bad, but quite lacking compared to Panic Attack. Usual stuff goes down, a couple targets will be pressed and I think even the ramp will be used for a decent score. --TheyCallMeDoot (*doot doot*) 14:11, April 26, 2020 (UTC)
Score: ? points
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