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Revolution was the name given to two robots with rotating weapons that entered Robot Wars. Revolution 2 entered Series 6, losing in the first round, and the New Blood Championship in the second series of Robot Wars Extreme, reaching the second round. Revolution 3 entered Series 7, reaching the second round before being defeated by Ceros.
The original Revolution robot had previously failed to qualify for The Fifth Wars.
Versions of RevolutionEdit
Revolution 2 was an invertible machine with two-wheel drive, two castors on top to help it run inverted and armed with three large 36' spinning blades which Team Revolution claimed would spin at just under 200mph. However, in order to accommodate what they claimed to be "the fastest and biggest weapon in Robot Wars", Revolution 2 had very thin polycarbonate armour and a tubular plate steel frame, which was very susceptible to being damaged easily. It was not reliable, either, and its rotating blades got impaled every time they struck another robot's armour due to a lack of reverse gear and sufficient torque in the weapon.
Revolution 3 was a completely different invertible design to its predecessor. It was a box-shaped, four-wheel drive robot with tougher aluminium, polycarbonate and polypropylene armour and interchangeable weapons similar to those found on Tornado, including a 2500rpm eight-toothed spinning drum (erroneously referred to as a flywheel on the show) and a scoop. This version could reach a top speed of 12 mph and pull a car, but was very unreliable throughout its appearance in Series 7.
Revolution 2 and Revolution 3 were both entered by the static team of Roger Webb and Gordon Anderson, known as Team Revolution. The two team members were local to East Kilbride in Scotland, and had a unique dynamic with Philippa Forrester who was very critical of the weaponry on Revolution 2.
- "The others scheduled for our battle were two first timers like myself, and one experienced roboteer, Ming. The first timers were "Immortalis" and "Revolution 2" and it wasn't long before they came round to have a look at the Hog and have a chat. Both teams were very friendly and suggested quietly that because Ming was an experienced roboteer, that maybe we should all work together and all go for Ming at the start of the battle. Once he was immobilised, it would be a free for all, with no holes barred. It seemed like a good plan, but it seemed that Ming had similar ideas as well, because he approached the other teams and suggested that he and they ganged up against the other two robots. I presume this is a fairly common situation in Robot Wars, and I wasn't too surprised."
- — The Hassocks Hog website
Revolution 2 spent the majority of the fight battling with The Hassocks Hog, as Ming 3 and Immortalis and become immobile very early on. Revolution 2 caused superficial damage, but also took damage to its blades and spent the remainder of the fight caught on top of its opponent. Cease was called with both robots still mobile, and The Hassocks Hog was declared the winner. However, both Revolution 2 and Ming 3 received discretionary places in the main series.
- "As the voice called "three, two, one, activate," everyone went for Ming. We had a few collisions before one of the others managed to whip Ming's safety link out leaving him completely immobilised. ... "Immortalis" quickly became stationary next to Ming, and it was then up to "Revolution" and me to battle it out. My flipper was a bit sluggish by now, possibly because the pneumatics were getting cold with all the flipping we were trying to do. It still operated, but only lifted the others rather than flipping them. It was interesting to then listen to us both talking to each other in the booth as we battled to the end. We would bump into each other and then say "oops, sorry about that", but the battle had to go on. "Revolution" managed to get a few good hits on us, but had severely buckled its spinning blades in the process. We still bashed into each other a bit before after one collision he half climbed on top of me, getting hooked on our tail. We dragged him about a bit, while Jonathan tried to shake him of by operating the tail. I eventually backed into the arena side wall which loosened him enough for the tail to finally push him off and back onto the arena floor. It was this final manoeuvre that gave us some extra "control" points. When they called "cease" we were the only two robots still mobile, and it wasn't until we descended from the booth did we know we had won."
- — The Hassocks Hog website
- "A real design Revolution, this!"
- — Jonathan Pearce introduces Revolution 2
Revolution 2 faced problems in the qualifiers for Series 6, being overweight and forced to remove two casters on top of the machine that allowed it to run inverted. Revolution 2 then faced Thor, Anarchy and Judge Shred 2½ in its first round battle. It attacked Judge Shred 2½ at the start, but got stuck. Both machines were separated by Anarchy and Thor, before Revolution 2 was flipped by Judge Shred 2½. It then got stuck on Judge Shred 2½'s armour and was dragged around the arena. The two machines were stuck on the angle grinders, before Dead Metal attacked Revolution 2, releasing it. Revolution 2's blades then got stuck on the arena floor due to the missing top casters, and it was counted out and eliminated.
- "Well, in Series 6 you made fun of our blades, so we went home and rebuilt them. They're bigger, they're faster, they're heavier and they're stronger!"
- — Roger Webb on the improved weaponry
Revolution 2 returned for the New Blood tournament, with stronger blades that were now thicker and modified so that the top casters could be fitted without pushing the robot over the weight limit. It fought Direct Action and eventual winners Storm 2 and in its first round battle. Revolution 2 started the battle by staying out of the way, before landing a strong hit on the now cornered Direct Action. Revolution 2 also landed a glancing blow on Storm 2, before it was then attacked by Direct Action, and stopped spinning. Then both Storm 2 and Direct Action struck Revolution, but no damage was caused. Revolution avoided further damage as it evaded its opposition. Direct Action was eliminated after driving down the pit, so Revolution 2 went through to Round 2.
There, it was drawn against ICU. ICU drove straight into the blades and merely bounced off, before pushing Revolution into the angle grinders. Revolution had control problems, and drove straight into the opposite arena wall, which dislodged a cog, and its wheels stopped moving. ICU attacked with its axe, dragging it into the CPZ, where it was attacked by Dead Metal, before being placed on the floor flipper, landing on Sgt. Bash, and being pitted.
- "The revolution has been quashed. Long live the King, the King is ICU!"
- — Craig Charles
Series 7 Edit
- "Has had lots of fights - it's lost most of them!"
- — Jonathan Pearce on Revolution 3
Revolution 3 faced St. Agro, Mega Hurts LT and newcomers The Scrapper in Round 1. It started by using its drum on The Scrapper, immobilising it on one side, before pushing Mega Hurts LT over the flames. Just after The Scrapper was thrown out of the arena, Revolution 3 and Mega Hurts both broke down. However, as Mega Hurts was immobile first it was eliminated, meaning Revolution 3 progressed to Round 2.
- "We've seen our machine run, and we know what it can do, so we're just going to go out there, and we'll show you what it can do!"
- — Confidence from Roger Webb prior to Round 1
In the second round, it fought Ceros. It avoided Ceros and reversed into the pit release button at the start, but broke down after the first flip from Ceros. Ceros continued to flip the immobile Revolution around, and it was attacked by the Shunt and Sgt. Bash, who placed it onto the Drop Zone. A television was dropped, but it broke apart when it hit Revolution 3.
- "They wanted to be on telly, and the telly ended up on them!"
- — Craig Charles after the fight
After the battle, it was revealed the robot had stopped working because the link had fallen out. Roger Webb admitted the link had not been put in properly.
|REVOLUTION 2 - RESULTS|
|The Sixth Wars - UK Championship|
Heat, Round 1
|Heat G, Round 1||vs. Anarchy, Judge Shred 2½, Thor||Eliminated|
|Extreme Series 2|
|New Blood Championship|
Heat, Round 2
|Heat C, Round 1||vs. Direct Action, Storm 2||Qualified|
|Heat C, Round 2||vs. ICU||Lost|
|REVOLUTION 3 - RESULTS|
|The Seventh Wars - UK Championship|
Heat, Round 2
|Heat H, Round 1||vs. Mega Hurts LT, St. Agro, The Scrapper||Qualified|
|Heat H, Round 2||vs. Ceros||Lost|
- Wins: 2
- Losses: 3
|Main Series||Revolution Series Record|
|The First Wars||Did not enter|
|The Second Wars||Did not enter|
|The Third Wars||Did not enter|
|The Fourth Wars||Did not enter|
|The Fifth Wars||Failed to qualify as Revolution|
|The Sixth Wars||Heat, Round 1 as Revolution 2|
|The Seventh Wars||Heat, Round 2 as Revolution 3|
|Series 8||Did not enter|
|Series 9||Did not enter|
|Series 10||Did not enter|
|Robot Wars Extreme||Appearances|
|Series 1||Did not enter|
|Series 2||Entered as Revolution 2|
Outside Robot WarsEdit
After Robot Wars, Revolution 3 was entered into the 2004 UK Championships hosted by Roaming Robots. The robot was relatively unchanged from its Series 7 appearance and it was granted the number 3 seed, but was unable to actually participate in any of the qualifying rounds, and subsequently didn't qualify for the Finals. However, it picked up a trophy at Robot Crusade 2004. When unable to use their spinning weapon, Revolution 3 was equipped with a spike. The original Revolution also competed around the same time.
- Revolution 2 was one of eight competitors from The Sixth Wars to enter the New Blood Championship, alongside Doctor Fist, Mr Nasty, Cedric Slammer, ICU, Thor, Edge Hog and Roobarb.
- Both times Revolution lost in the second round were in episodes that contained a quick immobilisation, the latter being inflicted on Revolution 3 itself.